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Showing below up to 480 results in range #21 to #500.

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  1. AmbientSound
  2. AmbientThinker
  3. AproxDistance
  4. Attached surface linedef types
  5. BFG11KHit
  6. BFGBurst
  7. BFGSpray
  8. BFGsound
  9. BabyMetal
  10. BeastAttack
  11. BeastPuff
  12. BetaSkullAttack
  13. BlueSpark
  14. BoltSpark
  15. Boom
  16. BossDeath
  17. BouncingBFG
  18. BrainAwake
  19. BrainDie
  20. BrainExplode
  21. BrainPain
  22. BrainScream
  23. BrainSpit
  24. BruisAttack
  25. BspiAttack
  26. Byte angle
  27. CPosAttack
  28. CPosRefire
  29. Cardboard engine
  30. CasingThrust
  31. Ceiling Waggle
  32. Ceiling linedef types
  33. ChangeActorAngle
  34. ChangeActorPitch
  35. ChangeCeiling
  36. ChangeFloor
  37. Chase
  38. CheckActorCeilingTexture
  39. CheckActorClass
  40. CheckActorFloorTexture
  41. CheckFlag
  42. CheckPlayerDone
  43. CheckProximity
  44. CheckReload
  45. CheckReloadEx
  46. CheckWeapon
  47. ClearLineSpecial
  48. ClearSkin
  49. ClinkAttack
  50. CloseShotgun2
  51. Console
  52. ContMobjSound
  53. CopyCounter
  54. Cos
  55. Counter
  56. CounterDiceRoll
  57. CounterJump
  58. CounterJumpEx
  59. CounterOp
  60. CounterSwitch
  61. CounterSwitchEx
  62. Creating a monster
  63. Creating a pickup
  64. Creating a projectile
  65. Creating a simple decoration
  66. Crushing ceiling linedef types
  67. Current events
  68. CyberAttack
  69. DECORATE state syntax
  70. DeHackEd / BEX Reference
  71. DeHackEd / BEX Reference/Ammo Block
  72. DeHackEd / BEX Reference/BEX Extension: CODEPTR Block
  73. DeHackEd / BEX Reference/BEX Extension: PARS Block
  74. DeHackEd / BEX Reference/BEX Extension: STRINGS Block
  75. DeHackEd / BEX Reference/BEX String Mnemonics Table
  76. DeHackEd / BEX Reference/Cheat Block
  77. DeHackEd / BEX Reference/Eternity Extension: HELPER Block
  78. DeHackEd / BEX Reference/Eternity Extension: MUSIC Block
  79. DeHackEd / BEX Reference/Eternity Extension: SOUNDS Block
  80. DeHackEd / BEX Reference/Eternity Extension: SPRITES Block
  81. DeHackEd / BEX Reference/Frame Block
  82. DeHackEd / BEX Reference/Misc Block
  83. DeHackEd / BEX Reference/Sound Block
  84. DeHackEd / BEX Reference/Sound Table
  85. DeHackEd / BEX Reference/Thing Block
  86. DeHackEd / BEX Reference/Weapon Block
  87. DeathBallImpact
  88. Detailed generalized linedef specification
  89. Detonate
  90. DetonateEx
  91. Die
  92. Doom Wiki
  93. Door Close
  94. Door CloseWaitOpen
  95. Door LockedRaise
  96. Door Open
  97. Door Raise
  98. Door WaitClose
  99. Door WaitRaise
  100. Door linedef types
  101. DripBlood
  102. EDF
  103. EDF animation
  104. EDF basics
  105. EDF blanksprite
  106. EDF damagetype reference
  107. EDF delta structures
  108. EDF font reference
  109. EDF game properties reference
  110. EDF item effects and inventory
  111. EDF item effects and inventory/Weapons-branch
  112. EDF lockdefs
  113. EDF menu reference
  114. EDF miscellaneous reference
  115. EDF player reference
  116. EDF puff type reference
  117. EDF sound reference
  118. EDF spritenames
  119. EDF state reference
  120. EDF string reference
  121. EDF switch
  122. EDF terrain reference
  123. EDF thing reference
  124. EDF weapon reference
  125. EMAPINFO
  126. ESound
  127. ETERNITYBASE
  128. Edge portals
  129. Editing reference
  130. EjectCasing
  131. Elevator linedef types
  132. Environment variables
  133. Eternity Engine
  134. Eternity Frontend
  135. Exit linedef types
  136. Explode
  137. ExtraData
  138. Face
  139. FaceTarget
  140. FadeIn
  141. FadeOut
  142. Fall
  143. FatAttack1
  144. FatAttack2
  145. FatAttack3
  146. FatRaise
  147. Fire
  148. FireBFG
  149. FireBlasterPL1
  150. FireCGun
  151. FireCrackle
  152. FireCrossbowPL1
  153. FireCrossbowPL2
  154. FireGoldWandPL1
  155. FireGoldWandPL2
  156. FireMacePL1
  157. FireMacePL2
  158. FireMissile
  159. FireOldBFG
  160. FirePhoenixPL1
  161. FirePhoenixPL2
  162. FirePistol
  163. FirePlasma
  164. FirePlayerMissile
  165. FireShotgun
  166. FireShotgun2
  167. FireSkullRodPL1
  168. Fixed point angle
  169. FlameEnd
  170. FlameSnd
  171. FloatPuff
  172. FloorAndCeiling LowerRaise
  173. Floor CrushStop
  174. Floor Donut
  175. Floor LowerByTexture
  176. Floor LowerByValue
  177. Floor LowerInstant and Floor RaiseInstant
  178. Floor LowerToHighest
  179. Floor LowerToHighestEE
  180. Floor LowerToLowest
  181. Floor LowerToLowestCeiling
  182. Floor LowerToNearest
  183. Floor MoveToValue
  184. Floor RaiseAndCrush
  185. Floor RaiseByTexture
  186. Floor RaiseByValue
  187. Floor RaiseToCeiling
  188. Floor RaiseToHighest
  189. Floor RaiseToLowest
  190. Floor RaiseToLowestCeiling
  191. Floor RaiseToNearest
  192. Floor ToCeilingInstant
  193. Floor TransferNumeric
  194. Floor TransferTrigger
  195. Floor Waggle
  196. Floor movement classic specials
  197. Funcidx
  198. GFS
  199. GameSkill
  200. GameType
  201. GauntletAttack
  202. GenRefire
  203. GenTracer
  204. GenWizard
  205. Generalized sector types
  206. Generic Floor
  207. Geom string
  208. GetActorVelX
  209. GetLineRowOffset
  210. GetLineX and GetLineY
  211. GetPolyobjX
  212. GetSectorFloorZ and GetSectorCeilingZ
  213. GetSectorLightLevel
  214. GetSigilPieces
  215. Getarg
  216. GhostOff
  217. GunFlash
  218. HeadAttack
  219. HealthJump
  220. Heapspace
  221. Hexen format SNDINFO
  222. Hoof
  223. HticArtiTele
  224. HticBossDeath
  225. HticExplode
  226. HticSpawnFireBomb
  227. HticTracer
  228. ImpChargeAtk
  229. ImpDeath
  230. ImpExplode
  231. ImpMeleeAtk
  232. ImpMissileAtk
  233. ImpXDeath1
  234. ImpXDeath2
  235. InitKeyGizmo
  236. InitPhoenixPL2
  237. IsTIDUsed
  238. Jump
  239. JumpIfNoAmmo
  240. JumpIfTargetInLOS
  241. KeenDie
  242. KeepChasing
  243. KillChildren
  244. KnightAttack
  245. LichAttack
  246. LichFire
  247. LichFireGrow
  248. LichIceImpact
  249. LichWhirlwind
  250. Light0
  251. Light1
  252. Light2
  253. Lighting linedef types
  254. LineEffect
  255. LineSide
  256. Line QuickPortal
  257. Linedef flags
  258. Linedef types
  259. Linked portal
  260. Linked portals tutorial
  261. List of cheat codes
  262. List of codepointers
  263. List of command line parameters
  264. List of console commands and variables
  265. List of maps and mods made for Eternity
  266. LoadShotgun2
  267. LocalAmbientSound
  268. LocalSetMusic
  269. Lock identifiers
  270. Look
  271. Lower
  272. MBF
  273. MaceBallImpact
  274. MaceBallImpact2
  275. MacePL1Check
  276. Main Page
  277. MakePod
  278. Metal
  279. MinotaurAtk1
  280. MinotaurAtk2
  281. MinotaurAtk3
  282. MinotaurCharge
  283. MinotaurDecide
  284. MissileAttack
  285. MissileSpread
  286. MntrFloorFire
  287. MummyAttack
  288. MummyAttack2
  289. MummyFX1Seek
  290. MummySoul
  291. Mushroom
  292. MushroomEx
  293. Numargs
  294. OPTIONS
  295. Octic
  296. OpenShotgun2
  297. Pain
  298. PainAttack
  299. PainDie
  300. PainNukeSpec
  301. Parameterized linedef specials
  302. PhoenixPuff
  303. Pillar linedef types
  304. Plane Align
  305. Plane Copy
  306. Plat PerpetualRaise
  307. Plat RaiseAndStayTx0
  308. Plat Stop
  309. Plat ToggleCeiling
  310. Plat UpByValueStayTx
  311. Platform linedef types
  312. PlayActorSound
  313. PlaySound
  314. PlaySoundEx
  315. PlayerArmorPoints
  316. PlayerFrags
  317. PlayerHealth
  318. PlayerScream
  319. PlayerSkull
  320. PlayerStartScript
  321. PlayerThunk
  322. PodPain
  323. PointPush SetForce
  324. Polyobj DoorSlide
  325. Polyobj DoorSwing
  326. Polyobj Move
  327. Polyobj MoveTimes8
  328. Polyobj RotateLeft
  329. Polyobj RotateRight
  330. Polyobj StartLine
  331. Polyobject
  332. Portal
  333. Portal Define
  334. Portal linedef types
  335. PosAttack
  336. Predefined lumps
  337. Property transfer linedef types
  338. Punch
  339. Radius Quake2
  340. Raise
  341. RandomJump
  342. RandomWalk
  343. RavenPlayerScream
  344. ReFire
  345. Regular sector types
  346. RemovePod
  347. SMMU
  348. SPosAttack
  349. SWITCHES
  350. S SKIN
  351. SargAttack
  352. Saw
  353. Scratch
  354. Scream
  355. Script control linedef types
  356. Scroll Texture Offsets
  357. Scroller linedef types
  358. SectorDamage
  359. SectorSound
  360. Sector Attach3dMidtex
  361. Sector ChangeSound
  362. Sector SetCurrent
  363. Sector SetFriction
  364. Sector SetWind
  365. Sector types
  366. SelfDestruct
  367. SetActivator
  368. SetActivatorToTarget
  369. SetActorPosition
  370. SetActorProperty
  371. SetActorVelocity
  372. SetAirControl
  373. SetAirFriction
  374. SetCounter
  375. SetFlags
  376. SetLineMonsterBlocking
  377. SetLineSpecial
  378. SetMusic
  379. SetSectorDamage
  380. SetSkyScrollSpeed
  381. SetSpecial
  382. SetTics
  383. SetTranslucent
  384. ShowMessage
  385. SkelFist
  386. SkelMissile
  387. SkelWhoosh
  388. SkullAttack
  389. Slope linedef types
  390. Small
  391. SnakeAttack
  392. SnakeAttack2
  393. Sor1Chase
  394. Sor1Pain
  395. Sor2DthInit
  396. Sor2DthLoop
  397. SorcNukeSpec
  398. SorcererRise
  399. SoundSequence
  400. SoundSequenceOnActor
  401. Sound sequence things
  402. Spawn
  403. SpawnAbove
  404. SpawnEx
  405. SpawnFly
  406. SpawnGlitter
  407. SpawnProjectile
  408. SpawnSound
  409. SpawnSpot
  410. SpawnSpotFacingForced
  411. SpawnSpotForced
  412. Special sound effects in Eternity
  413. SpidRefire
  414. Srcr1Attack
  415. Srcr2Attack
  416. Srcr2Decide
  417. Stair builder linedef types
  418. StartFire
  419. StartScript
  420. StartScriptNamed
  421. Static Init (sky transfer)
  422. Static linedef specials
  423. SteamSpawn
  424. Stop
  425. StopSound
  426. SubtractAmmo
  427. TID
  428. TagWait
  429. TakeInventory
  430. TargetJump
  431. TeamTNT
  432. Teleport linedef types
  433. ThingHate
  434. ThingHurt
  435. ThingKill
  436. ThingMassacre
  437. ThingSound
  438. ThingSummon
  439. Thing Activate
  440. Thing Deactivate
  441. Thing Raise
  442. Thing Spawn
  443. Thing SpawnNoFog
  444. Thing Stop
  445. Thing flags
  446. Thing type flags
  447. Thing types
  448. Thinggroup
  449. ThrustThing
  450. ThrustThingZ
  451. Tic
  452. Tracer
  453. Transfer CeilingLight
  454. Transfer FloorLight
  455. Transfer Heights
  456. Translucency map
  457. TroopAttack
  458. Turn
  459. UDMF
  460. UMAPINFO
  461. UnSetFlags
  462. VectorAngle
  463. VileAttack
  464. VileChase
  465. VileStart
  466. VileTarget
  467. VolcBallImpact
  468. VolcanoBlast
  469. WeaponCopyCtr
  470. WeaponCtrJump
  471. WeaponCtrOp
  472. WeaponCtrSwitch
  473. WeaponReady
  474. WeaponSetCtr
  475. WhirlwindSeek
  476. WizardAtk1
  477. WizardAtk2
  478. WizardAtk3
  479. XScream
  480. ZIP

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