Crushing ceiling linedef types
A crusher ceiling is a linedef type that causes the ceiling to cycle between its starting height and 8 above the floor, damaging monsters and players that happen to be in between. Barrels explode when crushed.
Once a crusher ceiling is started it remains running for the remainder of the level even if temporarily suspended with a stop type. No other ceiling action can be used in that sector thereafter.
- Back to Linedef types
Varieties of Crushers[edit]
A crusher can be activated by pushing on a linedef bounding it (generalized types only), or by pushing on a switch with the same tag as the crusher sector, or by walking over a linedef with the same tag as the crusher, or by shooting a linedef with the same tag as the crusher with an impact weapon (generalized types only).
A crusher has a speed: slow, normal, fast, or turbo. The slower the speed, the more damage the crusher does when crushing, simply thru being applied longer. When a slow or normal crusher is moving down and encounters something to crush, it slows down even more, by a factor of 8. This persists until it reaches bottom of stroke and starts up again. Fast and turbo crushers do not slow down.
A crusher can be silent. The regular silent crusher makes platform stop and start noises at top and bottom of stroke. The generalized silent crusher is completely quiet.
A crusher linedef is provided to stop a crusher in its current position. Care should be used that this doesn't lock the player out of an area of the wad if the crusher is too low to pass. A crusher can be restarted, but not changed, with any crusher linedef.
Crusher Linedef Types[edit]
Regular and Extended Crusher Types
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# Class Trig Spd Mon Silent Action
184 Ext SR Slow No No Start
49 Reg S1 Slow No No Start
73 Reg WR Slow No No Start
25 Reg W1 Slow No No Start
183 Ext SR Fast No No Start
164 Ext S1 Fast No No Start
77 Reg WR Fast No No Start
6 Reg W1 Fast No No Start
185 Ext SR Slow No Yes Start
165 Ext S1 Slow No Yes Start
150 Ext WR Slow No Yes Start
141 Reg W1 Slow No Yes Start
188 Ext SR ---- -- -- Stop
168 Ext S1 ---- -- -- Stop
74 Reg WR ---- -- -- Stop
57 Reg W1 ---- -- -- Stop
Generalized Crusher Types
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# Class Trig Spd Mon Silent
2F80H- Gen D1/DR Slow Yes Yes
2FFFH S1/SR Normal No No
W1/WR Fast
G1/GR Turbo