LineEffect
Description
Allows objects to trigger linedef specials from frames.
Usage
LineEffect
misc1 special_id
misc2 tag
Parameters
- misc1 = Line special (classic format, not UDMF; default of 0 = 0)
- misc2 = Sector tag (default of 0 = 0)
Examples
No examples given.
Notes
This effect can trigger any W1/WR/S1/SR line effect. It does not work for G1/GR line effects. If a W1 or S1 line effect is triggered, the object will not be able to trigger any additional line effects. If the line special provided is not a valid type, nothing will occur. Note that the action will occur as if a player has activated the line, and not a monster.
Notes: As of Eternity Engine v3.31 Delta, this codepointer cannot cause accidental corruption of memory under any circumstances. While exceedingly rare, this could have occurred occasionally in MBF and SMMU.
Warning: This codepointer may cause undesired side effects in some situations by affecting the first line defined in the map and/or the sector(s) which it references. Use with caution!