Transfer CeilingLight

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This is a static special that gives the ceiling of a sector a different light level from the remainder of the sector. The light comes from the sector in front of the trigger linedef.

Under the classic Doom format this special is numbered 261.

Under UDMF you can also use a sector's lightceiling and lightceilingabsolute properties, but this special is still useful if the source sector has a dynamic light effect, which will get transferred exactly to the targets.

See also[edit]