Type: Monster attack, normal
Purpose: Baron attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, the object will emit the "claw" sound effect, and will damage the target directly for (rnd%8 + 1) * 10 damage. Otherwise, the object will fire a BaronShot projectile at the target.