ThrustThing
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72:ThrustThing(angle, speed, reserved, tid)
Pushes a thing or more in a horizontal direction.
Arguments[edit]
- angle: byte angle of direction to push things by.
- speed: starting speed by which to push things.
- reserved: must be 0. Otherwise the game will break in future versions of Eternity.
- tid: TID optional tag of things to push. As usual, 0 means activator.
Remarks[edit]
In Hexen, from where this special was inherited, it can only be triggered from the front side. In Eternity however it can be triggered from any side, unless you set a UDMF or ExtraData flag to limit activation from front side.
See also ThrustThingZ for vertical thrusting.