This is an ACS built-in function.
Stop sounds from playing from things.
void StopSound(int tid[, int channel])
- tid: TID of things to stop sound sequence
- channel: from which channel to cancel the sounds, and it can be one of the following:
No examples given.
Beware that the StopSound function defaults channel (if omitted) to CHAN_BODY, but the most common channel for sounds played from EDF is CHAN_AUTO, so most of the time you'll want to specify channel as such.
This function's identification in