Long pages
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Showing below up to 100 results in range #101 to #200.
- (hist) Floor RaiseToLowestCeiling [2,169 bytes]
- (hist) PlayerThunk [2,159 bytes]
- (hist) A FireCustomBullets [2,125 bytes]
- (hist) SetActorProperty [2,089 bytes]
- (hist) Floor RaiseToNearest [2,055 bytes]
- (hist) EDF spritenames [2,017 bytes]
- (hist) SetSectorDamage [2,007 bytes]
- (hist) ZIP [1,979 bytes]
- (hist) Floor RaiseByValue [1,951 bytes]
- (hist) SpawnFly [1,940 bytes]
- (hist) Environment variables [1,926 bytes]
- (hist) Elevator linedef types [1,900 bytes]
- (hist) MissileAttack [1,880 bytes]
- (hist) SpawnProjectile [1,752 bytes]
- (hist) Floor RaiseByTexture [1,751 bytes]
- (hist) ReFire [1,751 bytes]
- (hist) Exit linedef types [1,739 bytes]
- (hist) GauntletAttack [1,696 bytes]
- (hist) Thing flags [1,653 bytes]
- (hist) Geom string [1,642 bytes]
- (hist) PlaySoundEx [1,616 bytes]
- (hist) WeaponSetCtr [1,601 bytes]
- (hist) DeathBallImpact [1,599 bytes]
- (hist) SetCounter [1,599 bytes]
- (hist) A CustomPlayerMelee [1,595 bytes]
- (hist) Floor LowerToNearest [1,592 bytes]
- (hist) ANIMDEFS [1,554 bytes]
- (hist) CheckReloadEx [1,549 bytes]
- (hist) CounterJump [1,549 bytes]
- (hist) ThingHurt [1,513 bytes]
- (hist) Console [1,504 bytes]
- (hist) Scroll Texture Offsets [1,489 bytes]
- (hist) EDF font reference [1,488 bytes]
- (hist) WeaponCtrOp [1,466 bytes]
- (hist) CounterOp [1,439 bytes]
- (hist) Floor LowerToLowest [1,428 bytes]
- (hist) Floor LowerToHighestEE [1,414 bytes]
- (hist) BossDeath [1,408 bytes]
- (hist) A BulletAttack [1,408 bytes]
- (hist) MissileSpread [1,405 bytes]
- (hist) DeHackEd / BEX Reference/Cheat Block [1,379 bytes]
- (hist) Generic Floor [1,378 bytes]
- (hist) Floor MoveToValue [1,351 bytes]
- (hist) VileChase [1,330 bytes]
- (hist) Sector SetCurrent [1,310 bytes]
- (hist) SpawnEx [1,236 bytes]
- (hist) CounterDiceRoll [1,227 bytes]
- (hist) DeHackEd / BEX Reference/Ammo Block [1,224 bytes]
- (hist) PlayActorSound [1,219 bytes]
- (hist) Floor LowerToHighest [1,214 bytes]
- (hist) FireCGun [1,214 bytes]
- (hist) Sector SetWind [1,211 bytes]
- (hist) Look [1,181 bytes]
- (hist) RandomWalk [1,171 bytes]
- (hist) A Nailbomb [1,170 bytes]
- (hist) BFG11KHit [1,164 bytes]
- (hist) EDF switch [1,161 bytes]
- (hist) GetSectorFloorZ and GetSectorCeilingZ [1,152 bytes]
- (hist) FirePhoenixPL2 [1,131 bytes]
- (hist) SpawnSpot [1,131 bytes]
- (hist) Plat RaiseAndStayTx0 [1,127 bytes]
- (hist) Saw [1,107 bytes]
- (hist) ChangeActorPitch [1,105 bytes]
- (hist) Thing Spawn [1,097 bytes]
- (hist) HticBossDeath [1,096 bytes]
- (hist) LineEffect [1,086 bytes]
- (hist) EjectCasing [1,062 bytes]
- (hist) ThingSummon [1,061 bytes]
- (hist) Line QuickPortal [1,045 bytes]
- (hist) A SargAttack12 [1,041 bytes]
- (hist) SetTics [1,041 bytes]
- (hist) CounterSwitch [1,020 bytes]
- (hist) Script control linedef types [1,018 bytes]
- (hist) WhirlwindSeek [1,009 bytes]
- (hist) Door Raise [1,004 bytes]
- (hist) BFGSpray [1,001 bytes]
- (hist) ANIMATED [998 bytes]
- (hist) CounterSwitchEx [991 bytes]
- (hist) BouncingBFG [977 bytes]
- (hist) MaceBallImpact [972 bytes]
- (hist) Tracer [953 bytes]
- (hist) PlayerStartScript [952 bytes]
- (hist) GenRefire [951 bytes]
- (hist) Mushroom [942 bytes]
- (hist) Floor LowerByValue [931 bytes]
- (hist) Plat Stop [928 bytes]
- (hist) CheckReload [919 bytes]
- (hist) FireMacePL1 [907 bytes]
- (hist) StartScriptNamed [904 bytes]
- (hist) EDF blanksprite [890 bytes]
- (hist) PainAttack [889 bytes]
- (hist) JumpIfTargetInLOS [883 bytes]
- (hist) Punch [882 bytes]
- (hist) RandomJump [879 bytes]
- (hist) MakePod [874 bytes]
- (hist) SpawnSpotForced [873 bytes]
- (hist) Editing reference [872 bytes]
- (hist) ChangeActorAngle [870 bytes]
- (hist) UnSetFlags [869 bytes]
- (hist) FirePistol [867 bytes]