Oldest pages
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Showing below up to 200 results in range #301 to #500.
- Door CloseWaitOpen (12:38, 24 July 2019)
- Floor RaiseAndCrush (01:11, 26 July 2019)
- Floor RaiseByValue (01:13, 26 July 2019)
- Floor LowerByValue (01:14, 26 July 2019)
- Floor MoveToValue (02:14, 7 August 2019)
- Floor Waggle (03:53, 12 October 2019)
- Ceiling Waggle (03:58, 12 October 2019)
- DeHackEd / BEX Reference/Misc Block (11:57, 26 October 2019)
- HealthJump (02:00, 11 November 2019)
- BabyMetal (02:02, 11 November 2019)
- MBF (02:37, 18 March 2020)
- TeamTNT (02:38, 18 March 2020)
- Boom (02:40, 18 March 2020)
- ZIP (18:11, 23 March 2020)
- SpawnSpot (15:04, 1 April 2020)
- A Nailbomb (01:46, 6 April 2020)
- A SargAttack12 (01:50, 6 April 2020)
- A FireCustomBullets (01:35, 7 April 2020)
- A CustomPlayerMelee (15:38, 7 April 2020)
- FireBFG (05:47, 11 April 2020)
- ReFire (03:32, 17 April 2020)
- BFGsound (07:52, 17 April 2020)
- BoltSpark (08:19, 17 April 2020)
- ClearSkin (08:25, 17 April 2020)
- DeathBallImpact (12:10, 17 April 2020)
- Linked portal (17:36, 18 April 2020)
- Line QuickPortal (17:37, 18 April 2020)
- ESound (02:39, 19 April 2020)
- ContMobjSound (02:40, 19 April 2020)
- PlaySoundEx (02:48, 19 April 2020)
- VileChase (02:55, 19 April 2020)
- FireGoldWandPL1 (06:00, 19 April 2020)
- FireGoldWandPL2 (06:12, 19 April 2020)
- FireBlasterPL1 (06:12, 19 April 2020)
- FireCrossbowPL2 (06:13, 19 April 2020)
- FireCrossbowPL1 (06:14, 19 April 2020)
- FireMacePL1 (07:57, 19 April 2020)
- FireMacePL2 (08:24, 19 April 2020)
- FirePhoenixPL1 (02:53, 20 April 2020)
- FireSkullRodPL1 (03:18, 20 April 2020)
- FlameSnd (05:06, 20 April 2020)
- FloatPuff (05:09, 20 April 2020)
- FlameEnd (05:09, 20 April 2020)
- GauntletAttack (05:27, 20 April 2020)
- GhostOff (05:34, 20 April 2020)
- HticArtiTele (07:41, 20 April 2020)
- HticSpawnFireBomb (01:42, 21 April 2020)
- InitKeyGizmo (01:49, 21 April 2020)
- MaceBallImpact (16:01, 23 April 2020)
- MaceBallImpact2 (04:23, 25 April 2020)
- MacePL1Check (04:29, 25 April 2020)
- MummyFX1Seek (04:37, 25 April 2020)
- MushroomEx (04:52, 25 April 2020)
- S SKIN (04:56, 25 April 2020)
- RavenPlayerScream (05:01, 25 April 2020)
- SelfDestruct (05:04, 25 April 2020)
- SetSpecial (07:48, 25 April 2020)
- LineEffect (07:52, 25 April 2020)
- EDF puff type reference (08:25, 25 April 2020)
- GenTracer (11:32, 26 April 2020)
- HticTracer (11:33, 26 April 2020)
- Tracer (11:35, 26 April 2020)
- WhirlwindSeek (11:36, 26 April 2020)
- SubtractAmmo (01:29, 29 April 2020)
- InitPhoenixPL2 (01:29, 29 April 2020)
- FirePhoenixPL2 (01:29, 29 April 2020)
- SpawnEx (01:57, 29 April 2020)
- List of command line parameters (09:12, 3 May 2020)
- DECORATE state syntax (11:13, 3 May 2020)
- Linedef types (11:09, 13 June 2020)
- Editing reference (11:35, 13 June 2020)
- Special sound effects in Eternity (12:11, 13 June 2020)
- Stop (04:57, 14 June 2020)
- SetLineSpecial (15:10, 18 July 2020)
- EDF damagetype reference (15:42, 22 July 2020)
- EDF weapon reference (15:54, 22 July 2020)
- Attached surface linedef types (08:48, 26 September 2020)
- Polyobj Move (05:04, 9 October 2020)
- EDF player reference (05:51, 11 October 2020)
- Portal (21:00, 25 October 2020)
- Geom string (11:44, 15 November 2020)
- EDF basics (14:54, 16 November 2020)
- ActivatorSound (10:48, 21 November 2020)
- AmbientSound (10:52, 21 November 2020)
- LocalAmbientSound (10:56, 21 November 2020)
- PlayActorSound (11:19, 21 November 2020)
- ThingSound (11:23, 21 November 2020)
- SectorSound (11:32, 21 November 2020)
- CheckProximity (11:51, 21 November 2020)
- SetMusic (08:04, 22 November 2020)
- LocalSetMusic (08:06, 22 November 2020)
- SoundSequence (08:07, 22 November 2020)
- SoundSequenceOnActor (08:09, 22 November 2020)
- StopSound (08:11, 22 November 2020)
- SPosAttack (13:24, 7 February 2021)
- A BulletAttack (13:32, 7 February 2021)
- MissileAttack (16:27, 8 February 2021)
- List of codepointers (11:18, 9 February 2021)
- EDF state reference (06:08, 13 February 2021)
- CounterDiceRoll (09:53, 13 February 2021)
- Scratch (09:55, 13 February 2021)
- EDF sound reference (12:03, 13 February 2021)
- PlaySound (12:39, 13 February 2021)
- KeepChasing (12:42, 13 February 2021)
- MissileSpread (14:35, 13 February 2021)
- SetTranslucent (15:25, 13 February 2021)
- SteamSpawn (15:57, 13 February 2021)
- Spawn (16:13, 17 February 2021)
- SpawnAbove (16:16, 17 February 2021)
- GFS (03:33, 18 February 2021)
- EDF menu reference (18:15, 16 March 2021)
- SMMU (18:29, 16 March 2021)
- Predefined lumps (18:32, 16 March 2021)
- Environment variables (06:35, 4 April 2021)
- ThingSummon (06:13, 25 April 2021)
- GetSectorFloorZ and GetSectorCeilingZ (11:44, 25 April 2021)
- SetActorPosition (12:36, 25 April 2021)
- Eternity Engine (15:42, 28 April 2021)
- Floor LowerInstant and Floor RaiseInstant (12:09, 8 May 2021)
- Floor CrushStop (12:25, 8 May 2021)
- Generic Floor (12:30, 8 May 2021)
- Plat RaiseAndStayTx0 (12:36, 8 May 2021)
- Floor Donut (12:45, 8 May 2021)
- Plat UpByValueStayTx (12:15, 9 May 2021)
- Plat ToggleCeiling (12:50, 9 May 2021)
- Floor RaiseToLowest (12:58, 9 May 2021)
- Floor LowerToLowestCeiling (13:04, 9 May 2021)
- Floor RaiseToCeiling (13:12, 9 May 2021)
- Floor ToCeilingInstant (13:15, 9 May 2021)
- Floor LowerByTexture (13:23, 9 May 2021)
- Plat PerpetualRaise (13:20, 10 May 2021)
- Floor RaiseToHighest (12:38, 12 May 2021)
- Portal linedef types (14:24, 6 October 2021)
- SetLineMonsterBlocking (13:45, 10 October 2021)
- Static Init (sky transfer) (09:21, 16 October 2021)
- Property transfer linedef types (10:36, 16 October 2021)
- Floor movement classic specials (02:46, 30 October 2021)
- Door linedef types (03:01, 31 October 2021)
- ClearLineSpecial (14:51, 1 November 2021)
- Cos (14:56, 1 November 2021)
- PlayerArmorPoints (15:02, 1 November 2021)
- PlayerFrags (15:08, 1 November 2021)
- PlayerHealth (15:11, 1 November 2021)
- GetSigilPieces (15:13, 1 November 2021)
- CheckWeapon (15:21, 1 November 2021)
- CheckActorCeilingTexture (15:23, 1 November 2021)
- GameSkill (15:30, 1 November 2021)
- GameType (15:31, 1 November 2021)
- TakeInventory (13:05, 4 November 2021)
- HticBossDeath (15:52, 5 November 2021)
- Thing type flags (06:22, 6 November 2021)
- EDF thing reference (06:23, 6 November 2021)
- FatAttack1 (06:29, 6 November 2021)
- FatAttack2 (06:30, 6 November 2021)
- FatAttack3 (06:31, 6 November 2021)
- Thing types (07:05, 6 November 2021)
- UMAPINFO (10:41, 6 November 2021)
- Linedef flags (12:06, 6 November 2021)
- DeHackEd / BEX Reference/Frame Block (12:11, 6 November 2021)
- EDF game properties reference (12:47, 6 November 2021)
- OPTIONS (14:35, 13 November 2021)
- Teleport linedef types (05:41, 14 November 2021)
- DeHackEd / BEX Reference (12:13, 27 November 2021)
- Thinggroup (12:49, 29 November 2021)
- DeHackEd / BEX Reference/Thing Block (16:03, 29 November 2021)
- Regular sector types (12:15, 1 December 2021)
- Generalized sector types (13:57, 4 December 2021)
- Scroller linedef types (15:50, 25 December 2021)
- List of maps and mods made for Eternity (02:21, 26 December 2021)
- Plat Stop (08:27, 26 December 2021)
- Parameterized linedef specials (10:53, 29 December 2021)
- Scroll Texture Offsets (10:53, 29 December 2021)
- GetSectorLightLevel (05:00, 1 January 2022)
- EDF item effects and inventory (10:32, 1 January 2022)
- ChangeCeiling (04:27, 2 January 2022)
- ChangeFloor (04:28, 2 January 2022)
- SetSectorDamage (04:28, 2 January 2022)
- SectorDamage (04:30, 2 January 2022)
- ActivatorTID (04:34, 2 January 2022)
- TagWait (07:03, 2 January 2022)
- Byte angle (08:22, 2 January 2022)
- Fixed point angle (08:24, 2 January 2022)
- ChangeActorAngle (08:25, 2 January 2022)
- Face (08:26, 2 January 2022)
- ChangeActorPitch (08:38, 2 January 2022)
- ACS built-in functions (11:16, 2 January 2022)
- EDF font reference (02:18, 20 January 2022)
- ExtraData (02:19, 27 May 2022)
- CheckActorFloorTexture (02:03, 21 September 2022)
- CheckFlag (02:03, 22 September 2022)
- CounterJumpEx (04:12, 28 January 2023)
- CounterJump (04:12, 28 January 2023)
- List of console commands and variables (12:51, 4 February 2023)
- Console (20:07, 2 March 2023)
- EMAPINFO (10:19, 4 March 2023)
- Main Page (10:36, 4 March 2023)
- SetCounter (07:31, 1 April 2023)
- BossDeath (02:17, 7 July 2023)
- DeHackEd / BEX Reference/Ammo Block (00:43, 8 December 2023)
- UDMF (06:02, 11 February 2024)