This is an ACS built-in function.
Starts a sound from script's activator, at the given volume. If there's no activating thing, the sound will be ambient.
void ActivatorSound(str sound, int volume)
- sound: name of sound to play.
- volume: volume at which to play the sound. Valid range is 0-127.
This causes the activator to make the high-pitched player scream at a moderate volume.
The activator can be a thing or a polyobject. If none of these is the activator, then the sound will be ambient.
This function's identification in
zspecial.acs is: ACC internal.