Long pages
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Showing below up to 50 results in range #101 to #150.
- (hist) Floor RaiseToLowestCeiling [2,169 bytes]
- (hist) PlayerThunk [2,159 bytes]
- (hist) A FireCustomBullets [2,125 bytes]
- (hist) SetActorProperty [2,089 bytes]
- (hist) Floor RaiseToNearest [2,055 bytes]
- (hist) EDF spritenames [2,017 bytes]
- (hist) SetSectorDamage [2,007 bytes]
- (hist) ZIP [1,979 bytes]
- (hist) Floor RaiseByValue [1,951 bytes]
- (hist) SpawnFly [1,940 bytes]
- (hist) Environment variables [1,926 bytes]
- (hist) Elevator linedef types [1,900 bytes]
- (hist) MissileAttack [1,880 bytes]
- (hist) SpawnProjectile [1,752 bytes]
- (hist) Floor RaiseByTexture [1,751 bytes]
- (hist) ReFire [1,751 bytes]
- (hist) Exit linedef types [1,739 bytes]
- (hist) GauntletAttack [1,696 bytes]
- (hist) Thing flags [1,653 bytes]
- (hist) Geom string [1,642 bytes]
- (hist) PlaySoundEx [1,616 bytes]
- (hist) WeaponSetCtr [1,601 bytes]
- (hist) DeathBallImpact [1,599 bytes]
- (hist) SetCounter [1,599 bytes]
- (hist) A CustomPlayerMelee [1,595 bytes]
- (hist) Floor LowerToNearest [1,592 bytes]
- (hist) ANIMDEFS [1,554 bytes]
- (hist) CheckReloadEx [1,549 bytes]
- (hist) CounterJump [1,549 bytes]
- (hist) ThingHurt [1,513 bytes]
- (hist) Console [1,504 bytes]
- (hist) Scroll Texture Offsets [1,489 bytes]
- (hist) EDF font reference [1,488 bytes]
- (hist) WeaponCtrOp [1,466 bytes]
- (hist) CounterOp [1,439 bytes]
- (hist) Floor LowerToLowest [1,428 bytes]
- (hist) Floor LowerToHighestEE [1,414 bytes]
- (hist) BossDeath [1,408 bytes]
- (hist) A BulletAttack [1,408 bytes]
- (hist) MissileSpread [1,405 bytes]
- (hist) DeHackEd / BEX Reference/Cheat Block [1,379 bytes]
- (hist) Generic Floor [1,378 bytes]
- (hist) Floor MoveToValue [1,351 bytes]
- (hist) VileChase [1,330 bytes]
- (hist) Sector SetCurrent [1,310 bytes]
- (hist) SpawnEx [1,236 bytes]
- (hist) CounterDiceRoll [1,227 bytes]
- (hist) DeHackEd / BEX Reference/Ammo Block [1,224 bytes]
- (hist) PlayActorSound [1,219 bytes]
- (hist) Floor LowerToHighest [1,214 bytes]