User contributions for Printz
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1 November 2021
- 15:0215:02, 1 November 2021 diff hist +242 N PlayerArmorPoints Created page with "{{ACSFunction|description=Returns activator's armor points. |usage=int PlayerArmorPoints(void) |return=The value of the armor. |notes=This only returns the armor value, not al..." current
- 15:0015:00, 1 November 2021 diff hist +35 ACS built-in functions →Things
- 14:5614:56, 1 November 2021 diff hist +400 N Cos Created page with "{{ACSFunction|description=Computes the cosine function. |usage=fixed cos(fixed angle) |parameters=*''angle'': the fixed point angle (0 means east, 0.25 or 16384 means north, 0..." current
- 14:5314:53, 1 November 2021 diff hist +16 ACS built-in functions →Math
- 14:5314:53, 1 November 2021 diff hist +9 ACS built-in functions →Math
- 14:5114:51, 1 November 2021 diff hist +191 N ClearLineSpecial Created page with "{{ACSFunction|description=Clears the special of the script activating linedef, if any. |usage=void ClearLineSpecial(void) |notes=This does ''not'' apply for trigger things. |i..." current
- 01:5501:55, 1 November 2021 diff hist +100 ACS built-in functions →Linedefs and sidedefs
31 October 2021
- 03:0103:01, 31 October 2021 diff hist +9 Door linedef types →Regular and extended door types current
30 October 2021
- 02:4602:46, 30 October 2021 diff hist +1,031 Floor movement classic specials →Regular types current
29 October 2021
- 13:3713:37, 29 October 2021 diff hist +145 Door linedef types →Door linedef types
- 13:3413:34, 29 October 2021 diff hist +249 Door linedef types No edit summary
- 13:2413:24, 29 October 2021 diff hist +984 Door linedef types →Regular and extended door types
- 13:1613:16, 29 October 2021 diff hist −850 Door linedef types →Door linedef types: Made the tables graphical
27 October 2021
- 14:4414:44, 27 October 2021 diff hist 0 Main Page →Level editing
- 14:4314:43, 27 October 2021 diff hist +25 Main Page →Level editing
23 October 2021
- 10:0710:07, 23 October 2021 diff hist +2 EMAPINFO No edit summary
- 10:0610:06, 23 October 2021 diff hist +40 EMAPINFO No edit summary
- 10:0210:02, 23 October 2021 diff hist +22 N MapInfo Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name current
- 10:0210:02, 23 October 2021 diff hist 0 m EMAPINFO Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name
22 October 2021
- 16:5716:57, 22 October 2021 diff hist −43 EMAPINFO Tablified
16 October 2021
- 12:5212:52, 16 October 2021 diff hist +46 EMAPINFO →finaletype
- 12:5212:52, 16 October 2021 diff hist +32 EMAPINFO →finaletype
- 10:3610:36, 16 October 2021 diff hist −3,114 Property transfer linedef types →New to MBF current
- 09:4509:45, 16 October 2021 diff hist +1,349 EMAPINFO →Ambience
- 09:2309:23, 16 October 2021 diff hist +75 List of console commands and variables →Console variables
- 09:2209:22, 16 October 2021 diff hist −84 OPTIONS →OPTIONS full listing
- 09:2109:21, 16 October 2021 diff hist +1,090 Static Init (sky transfer) No edit summary current
- 09:1009:10, 16 October 2021 diff hist +3 EDF game properties reference →Gameplay
- 09:0909:09, 16 October 2021 diff hist +194 EDF game properties reference →Gameplay
- 09:0809:08, 16 October 2021 diff hist +74 EDF game properties reference →Structure
- 09:0609:06, 16 October 2021 diff hist +146 Static Init (sky transfer) No edit summary
- 09:0509:05, 16 October 2021 diff hist +2,302 N Static Init (sky transfer) Created page with "{{LineSpecial|description=Transfer wall textures to skies. |usage='''Static_Init'''(''tag'', 255, ''flip_sky'') |parameters= *''tag'': tag of sectors to affect. *The second ar..."
15 October 2021
- 14:2814:28, 15 October 2021 diff hist +43 N EDF game properties Redirected page to EDF game properties reference current
- 14:2814:28, 15 October 2021 diff hist +91 OPTIONS →Common options which are set in other lumps
- 14:1214:12, 15 October 2021 diff hist +279 EDF game properties reference No edit summary
- 14:0914:09, 15 October 2021 diff hist −14 EDF game properties reference No edit summary
- 14:0814:08, 15 October 2021 diff hist +86 Thing type flags →flags
- 14:0614:06, 15 October 2021 diff hist +212 Thing type flags →flags
- 14:0214:02, 15 October 2021 diff hist +111 EDF game properties reference →Gameplay
- 14:0114:01, 15 October 2021 diff hist −134 EDF game properties reference →Gameplay
- 13:5513:55, 15 October 2021 diff hist +497 EDF game properties reference →Structure: Added the auto flight artifact
12 October 2021
- 14:5614:56, 12 October 2021 diff hist −7 List of maps and mods made for Eternity Moved Colander into its Mods section
10 October 2021
- 13:4513:45, 10 October 2021 diff hist +290 N SetLineMonsterBlocking Created page with "{{ACSFunction|description=Enables or disables the block-monster linedef flag. |usage='''SetLineMonsterBlocking'''(''int line_id'', ''boolean block'') |parameters= *''line_id''..." current
- 13:1913:19, 10 October 2021 diff hist +332 ACS built-in functions →Linedefs and sidedefs
9 October 2021
- 13:5413:54, 9 October 2021 diff hist +8 Parameterized linedef specials →Things
- 13:5313:53, 9 October 2021 diff hist +8 Parameterized linedef specials →Things
6 October 2021
- 14:2414:24, 6 October 2021 diff hist −33 Portal linedef types →Portal transfer to line current
2 October 2021
11 September 2021
- 11:5611:56, 11 September 2021 diff hist +116 List of console commands and variables →Console variables
- 11:3511:35, 11 September 2021 diff hist +76 Main Page →Console and command line
12 May 2021
- 12:3812:38, 12 May 2021 diff hist −169 Floor RaiseToHighest No edit summary current
10 May 2021
- 13:2113:21, 10 May 2021 diff hist +14 Parameterized linedef specials →Plats, lifts
- 13:2013:20, 10 May 2021 diff hist −368 Parameterized linedef specials →Plats, lifts
- 13:2013:20, 10 May 2021 diff hist +569 N Plat PerpetualRaise Created page with "{{LineSpecial|description=Starts a perpetual platform moving periodically between the lowest adjacent plus 8 units and highest adjacent neighbor floor. |usage='''Plat_Perpetua..." current
- 13:2013:20, 10 May 2021 diff hist +119 N Template:SectorDelay Created page with "delay in tics until the sector returns to its initial state (in classic Doom, 105 is for a lift and 150 is for a door)." current
9 May 2021
- 13:2313:23, 9 May 2021 diff hist +42 Parameterized linedef specials →Floor movement, earthquake
- 13:2313:23, 9 May 2021 diff hist +253 N Floor LowerByTexture Created page with "{{LineSpecial|description=Lowers floor by shortest lower texture. |usage='''Floor_LowerByTexture'''(''tag'', ''speed'', ''change'') |parameters= *''tag'': {{SectorTag}} *''spe..." current
- 13:1513:15, 9 May 2021 diff hist +37 Parameterized linedef specials →Floor movement, earthquake
- 13:1513:15, 9 May 2021 diff hist +283 N Floor ToCeilingInstant Created page with "{{LineSpecial|description=Raises floor to ceiling instantly. |usage='''Floor_ToCeilingInstant'''(''tag'', ''change'', ''crush'', ''gap'') |parameters= *''tag'': {{SectorTag}}..." current
- 13:1213:12, 9 May 2021 diff hist +27 Parameterized linedef specials →Floor movement, earthquake
- 13:1213:12, 9 May 2021 diff hist +310 N Floor RaiseToCeiling Created page with "{{LineSpecial|description=Raises floor to ceiling. |usage='''Floor_RaiseToCeiling'''(''tag'', ''speed'', ''change'', ''crush'', ''gap'') |parameters= *''tag'': {{SectorTag}} *..." current
- 13:1113:11, 9 May 2021 diff hist +60 N Template:SectorGap Created page with "gap to leave from destination height when stopping movement." current
- 13:0413:04, 9 May 2021 diff hist +34 Parameterized linedef specials →Floor movement, earthquake
- 13:0413:04, 9 May 2021 diff hist +261 N Floor LowerToLowestCeiling Created page with "{{LineSpecial|description=Lowers floor to lowest neighbour ceiling. |usage='''Floor_LowerToLowestCeiling'''(''tag'', ''speed'', ''change'') |parameters= *''tag'': {{SectorTag}..." current
- 12:5812:58, 9 May 2021 diff hist +46 Parameterized linedef specials →Floor movement, earthquake
- 12:5812:58, 9 May 2021 diff hist +560 N Floor RaiseToLowest Created page with "{{LineSpecial|description=Raises floor to its lowest neighbour floor, including itself. Given how this is set up, it results in instant ''lowering'' of the floor to its lowest..." current
- 12:5512:55, 9 May 2021 diff hist +123 N Template:SectorCrush Created page with "crushing damage to inflict to things jamming the sector, at the same rate as in Doom (10 damage being the classic example)." current
- 12:5112:51, 9 May 2021 diff hist +55 Parameterized linedef specials →Floor movement, earthquake
- 12:5012:50, 9 May 2021 diff hist +752 N Plat ToggleCeiling Created page with "{{LineSpecial|description=Toggles between the floor touching the ceiling and its initial height. |usage='''Plat_ToggleCeiling'''(''tag'') |parameters= *''tag'': {{SectorTag}}..." current
- 12:1512:15, 9 May 2021 diff hist +196 Plat UpByValueStayTx No edit summary current
- 12:1412:14, 9 May 2021 diff hist −285 Parameterized linedef specials →Floor movement, earthquake
- 12:1312:13, 9 May 2021 diff hist +39 Parameterized linedef specials →Floor movement, earthquake
- 12:1312:13, 9 May 2021 diff hist +611 N Plat UpByValueStayTx Created page with "{{LineSpecial|description=Raises a floor by a given amount, and changes floor texture by trigger model (to floor texture in front of trigger switch). |usage='''Plat_UpByValueS..."
- 12:1212:12, 9 May 2021 diff hist +59 N Template:SectorHeightTimes8 Created page with "absolute amount to move tagged sectors by, multiplied by 8." current
- 11:5211:52, 9 May 2021 diff hist 0 m Parameterized linedef specials →Floor movement, earthquake
8 May 2021
- 12:4512:45, 8 May 2021 diff hist +651 N Floor Donut Created page with "{{LineSpecial|description=Does the donut movement behavior, allowing you to choose pillar speed and donut speed. |usage='''Floor_Donut'''(''tag'', ''pillar_speed'', ''donut_sp..." current
- 12:3912:39, 8 May 2021 diff hist −644 Parameterized linedef specials →Floor movement, earthquake
- 12:3812:38, 8 May 2021 diff hist +42 Parameterized linedef specials →Floor movement, earthquake
- 12:3612:36, 8 May 2021 diff hist +1,127 N Plat RaiseAndStayTx0 Created page with "{{LineSpecial|description=Raises a floor to the nearest neighbor and changes the texture and zeroes the type, according to the trigger model (sector in front of trigger used a..." current
- 12:3012:30, 8 May 2021 diff hist +9 Generic Floor No edit summary current
- 12:2912:29, 8 May 2021 diff hist +5 Template:SectorChange No edit summary current
- 12:2512:25, 8 May 2021 diff hist +1 Floor CrushStop No edit summary current
- 12:2412:24, 8 May 2021 diff hist +9 Parameterized linedef specials →Floor movement, earthquake
- 12:2412:24, 8 May 2021 diff hist −1,187 Parameterized linedef specials →Floor movement, earthquake
- 12:2312:23, 8 May 2021 diff hist +32 Parameterized linedef specials →Floor movement, earthquake
- 12:2212:22, 8 May 2021 diff hist +1,369 N Generic Floor Created page with "{{LineSpecial|description=Encapsulates and applies Boom generalized specials, including all their peculiarities. |usage='''Generic_Floor'''(''tag'', ''speed'', ''height'', ''t..."
- 12:2012:20, 8 May 2021 diff hist +56 N Template:SectorHeight Created page with "absolute amount to move tagged sectors by, in map units." current
- 12:1412:14, 8 May 2021 diff hist +105 N Template:SectorSpeed Created page with "speed to move tagged sectors by, in eighths of units (e.g. 16 is equivalent to standard Doom door speed)." current
- 12:1012:10, 8 May 2021 diff hist +54 Parameterized linedef specials →Floor movement, earthquake
- 12:1012:10, 8 May 2021 diff hist +55 N Floor RaiseInstant Redirected page to Floor LowerInstant and Floor RaiseInstant current
- 12:0912:09, 8 May 2021 diff hist +166 Floor LowerInstant and Floor RaiseInstant No edit summary current
- 12:0712:07, 8 May 2021 diff hist +55 N Floor LowerInstant Printz moved page Floor LowerInstant to Floor LowerInstant and Floor RaiseInstant current
- 12:0712:07, 8 May 2021 diff hist 0 m Floor LowerInstant and Floor RaiseInstant Printz moved page Floor LowerInstant to Floor LowerInstant and Floor RaiseInstant
- 12:0612:06, 8 May 2021 diff hist +684 N Floor LowerInstant and Floor RaiseInstant Created page with "{{LineSpecial|description=Lowers a floor instantly by an absolute amount. |usage='''Floor_LowerInstant'''(''tag'', 0, ''height_8x'', ''change'') |parameters= *''tag'': {{Secto..."
- 12:0112:01, 8 May 2021 diff hist +76 N Template:SectorTag Created page with "tag of sectors to trigger. If 0, it will trigger the sector behind the line." current
- 12:0012:00, 8 May 2021 diff hist +15 Template:SectorChange No edit summary
- 11:5911:59, 8 May 2021 diff hist +600 N Template:SectorChange Created page with "whether to change the texture (e.g. remove liquid to show solid floor) and/or sector type (e.g. damaging floor). Trigger model means to use the floor behind the trigger linede..."
- 09:2009:20, 8 May 2021 diff hist −11 Template:LineSpecial No edit summary current
- 09:1809:18, 8 May 2021 diff hist +11 Template:LineSpecial No edit summary
- 08:5508:55, 8 May 2021 diff hist +39 Parameterized linedef specials →Floor movement, earthquake