User contributions for Printz
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31 May 2026
- 11:0511:05, 31 May 2026 diff hist +41 SectorSound No edit summary current
10 May 2026
- 06:2006:20, 10 May 2026 diff hist +24 IsTIDUsed No edit summary current
- 06:1906:19, 10 May 2026 diff hist +25 UniqueTID No edit summary current
- 05:1005:10, 10 May 2026 diff hist +164 ACS built-in functions →Scripts current
- 05:0805:08, 10 May 2026 diff hist +1,214 N GetPlayerInput Created page with "{{ACSFunction|description=Gets information about a player's input. |usage=''int'' '''GetPlayerInput'''(''int player'', ''int type'') |parameters= *''player'': player index, from 0 to 3. Use -1 for activator. *''type'': one of the following: :*'''INPUT_OLDBUTTONS''' (0): unused, returns 0 :*'''INPUT_BUTTONS''' (1): will return a combination of the following flags: ::*'''BT_ATTACK''' (1): normal weapon attack ::*'''BT_USE''' (2): switch or door activation ::*'''BT_JUMP'''..." current
- 05:0005:00, 10 May 2026 diff hist +4 ACS built-in functions →Console
- 04:3904:39, 10 May 2026 diff hist +163 GetLevelInfo No edit summary current
- 04:2404:24, 10 May 2026 diff hist +785 N GetLevelInfo Created page with "{{ACSFunction|description=Gets various information from level. |usage=''int'' '''GetLevelInfo'''(''int type'') |parameters= *''type'': one of the following: :*'''LEVELINFO_PAR_TIME''' (0): par time, in seconds :*'''LEVELINFO_LEVELNUM''' (2): level index, in episode :*'''LEVELINFO_TOTAL_SECRETS''' (3): amount of secrets available in map :*'''LEVELINFO_FOUND_SECRETS''' (4): total found secrets by all players :*'''LEVELINFO_TOTAL_ITEMS''' (5): amount of MF_COUNTITEM ite..."
- 04:1704:17, 10 May 2026 diff hist +21 N GetCVarString Redirected page to GetCVar current Tag: New redirect
- 04:1704:17, 10 May 2026 diff hist +22 GetCVar No edit summary current
- 04:1704:17, 10 May 2026 diff hist +458 N GetCVar Created page with "{{ACSFunction|description=Get the value of an integer or string console variable. |usage= ''int'' '''GetCVar'''(''str cvar'') ''str'' '''GetCVarString'''(''str cvar'') |parameters= *''cvar'': console variable name |return=The value of the console variable, or 0 if unauthorized or inexistent. |notes=This only works with server variables, otherwise it will display an error and return 0. |id=ACC internal for '''GetCVar''', -56 for '''GetCVarString'''}}"
- 03:1403:14, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 03:1403:14, 10 May 2026 diff hist +18 N FixedSqrt Redirected page to Sqrt current Tag: New redirect
- 03:1303:13, 10 May 2026 diff hist +723 N ClassifyActor Created page with "int ClassifyActor(int tid) Checks the kind of thing tagged tid. It returns a set of flags, possibly combined: ACTOR_PLAYER (2): it's player-controlled ACTOR_VOODOODOLL (8): it's a duplicate player start, not controlled by the player but still linked to it. Used in Boom maps for advanced mapping tricks ACTOR_MONSTER (16): it's a monster (has COUNTKILL or KILLABLE thing type flag set) ACTOR_MISSILE (128): it's a projectile in flight (has MISSILE thing type flag set)..." current
- 03:1203:12, 10 May 2026 diff hist +248 N PolyWait Created page with "{{ACSFunction|description=Wait for tagged polyobject to finish movement before continuing script. |usage=''void'' '''PolyWait'''(''int polyid'') |parameters= *''polyid'': ID of polyobject |notes= Be careful with override actions. |id=ACC internal}}" current
- 03:1103:11, 10 May 2026 diff hist +534 N UniqueTID Created page with "{{ACSFunction|description=Returns a free TID to apply to new things. |usage=''int'' '''UniqueTID'''([''int start''[, ''int limit'']])} |parameters= *''start'': optional start TID to count from *''limit'': optional limit of retries |return=New free TID to use, or 0 if it couldn't find one within limit. |notes=If ''start'' is not provided, it will start by trying a random TID. If attempted TID is currently in use, it will increment by up to ''limit'' tries, or keep lo..."
- 03:0503:05, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 03:0503:05, 10 May 2026 diff hist +147 N Timer Created page with "{{ACSFunction|description=Returns the level time, in tics. |usage=''int'' '''Timer'''() |return=Time since level start, in tics. |id=ACC internal}}" current
- 03:0403:04, 10 May 2026 diff hist +632 N Thing Projectile2 Created page with "{{ACSFunction|description=Spawns and throws a projectile. |usage= ''void'' '''Thing_Projectile2'''(''int tid'', ''int type'', ''int angle'', ''int speed'', ''int vspeed'', ''int gravity'', ''int newtid'') |parameters= *''tid'': TID of map spots where to spawn projectiles *''type'': ACS spawn ID of projectiles to spawn *''angle'': direction *''speed'': fixed point horizontal speed, in eighths of unit *''vspeed'': fixed point vertical speed, in eighths of u..." current
- 02:5902:59, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:5902:59, 10 May 2026 diff hist +382 N Thing Damage2 Created page with "{{ACSFunction|description=Damages tagged things by given value and damagetype |usage=''int'' '''Thing_Damage2'''(''int tid'', ''int amount'', ''str type'') |parameters= *''tid'': TID of things to damage *''amount'': how much damage to deal *''type'': damagetype |return=How many things were damaged (or attempted to be damaged, if otherwise invulnerable). |id=ACC internal}}" current
- 02:5602:56, 10 May 2026 diff hist +30 N ThingCountNameSector Redirected page to ThingCountSector current Tag: New redirect
- 02:5502:55, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:5502:55, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:5502:55, 10 May 2026 diff hist +458 N ThingCountSector Created page with "{{ACSFunction|description=Counts all things from tagged sectors. |usage= ''int'' '''ThingCountSector'''(''int type'', ''int tid'', ''int tag'') ''int'' '''ThingCountNameSector'''(''str type'', ''int tid'', ''int tag'') |parameters= *''type'': ACS Spawn ID of things to count, if integer. Or thingtype name (Eternity or ZDoom style) if string. *''tid'': optional TID to filter them by *''tag'': sector tag of sectors to look in |id=ACC internal}}" current
- 02:5202:52, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:5202:52, 10 May 2026 diff hist +281 N ThingCountName Created page with "{{ACSFunction|description=Counts all things by name and possibly TID. |usage=''int'' '''ThingCountName'''(''str type'', ''int tid'') |parameters= *''type'': name of thing (both Eternity and ZDoom-style names are supported) *''tid'': optional TID to filter by |id=ACC internal}}" current
- 02:5102:51, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:5002:50, 10 May 2026 diff hist +310 N ThingCount Created page with "{{ACSFunction|description=Counts the number of things of given spawn ID. |usage=''int'' '''ThingCount'''(''int type'', ''int tid'') |parameters= *''type'': ACS spawn ID of things to count *''tid'': optional TID to filter by, if nonzero |return=The number of things by that criteria. |id=ACC internal }}" current
- 02:4802:48, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 02:4702:47, 10 May 2026 diff hist +802 N GetMaxInventory Created page with "{{ACSFunction|description=Returns the maximum amount that the player can hold of a given item or power. |usage=''int'' '''GetMaxInventory'''(''int tid'', ''str itemname'') |parameters= *''tid'': TID of thing to check. Only works with players. *''itemname'': name of item or power to check. |return=Maximum amount |notes= This only works with players. If name is invalid, it returns 0. For '''Power...''' names, if it's '''PowerStrength''', it returns -1 (since i..." current
- 02:4302:43, 10 May 2026 diff hist +21 ACS built-in functions →Player
- 02:4102:41, 10 May 2026 diff hist +6 UseInventory No edit summary current
- 02:4002:40, 10 May 2026 diff hist +533 N UseInventory Created page with "{{ACSFunction|notes=Activates an inventory item held by player activator, if available. |usage=''void'' '''UseInventory'''(''str itemname'') |parameters= *''itemname'': name of inventory artifact to activate |notes= This won't work if there's no player activator. The item must be of the Heretic kind, which stays in player's possession until player presses a key to activate it. This function does the same action on the item. For Doom, this function will be usable onl..."
- 02:3702:37, 10 May 2026 diff hist +18 ACS built-in functions →Player
- 02:3702:37, 10 May 2026 diff hist +364 N ClearInventory Created page with "{{ACSFunction|description=Removes entire inventory of player activator. |usage=''void'' '''ClearInventory'''() |notes=This removes all armor, powers and possessions, but won't remove health. Player will be left with no weapons, not even the initial ones (e.g. fist and pistol in Doom). If there's no thing activator, it will affect all players. |id=ACC internal}}" current
- 02:3502:35, 10 May 2026 diff hist +20 ACS built-in functions →Player
- 02:3402:34, 10 May 2026 diff hist +178 TakeInventory No edit summary current
- 02:3402:34, 10 May 2026 diff hist +977 TakeInventory No edit summary
- 02:2602:26, 10 May 2026 diff hist +592 GiveInventory No edit summary current
- 02:2002:20, 10 May 2026 diff hist +44 N Item Redirected page to EDF item effects and inventory current Tag: New redirect
- 02:1902:19, 10 May 2026 diff hist +57 N Power Created page with "# REDIRECT EDF_item_effects_and_inventory#powereffect" current
- 02:1902:19, 10 May 2026 diff hist +298 N GiveInventory Created page with "{{ACSFunction|description=Gives inventory items to player activator. |usage=''void'' '''GiveInventory'''(''str itemname'', ''int amount'') |parameters= *''itemname'': name of item or power to give. *''amount'': how much to give. If -1, then give maximum possible. |notes= |id=ACC internal}}"
- 02:1702:17, 10 May 2026 diff hist +19 ACS built-in functions →Player
- 02:1702:17, 10 May 2026 diff hist +1,272 N CheckInventory Created page with "{{ACSFunction|description=Checks player activator ownership of items. |usage=''int'' '''CheckInventory'''(''str itemname'') |parameters= *''itemname'': name of EDF_item_effects_and_inventory or EDF_item_effects_and_inventory#powereffect |return=How many items or how much power is left. See notes. |notes= If item is invalid or undefined, it returns 0. For a power, which is defined by any of the names from the linked section, which start with '''Power....." current
- 02:0502:05, 10 May 2026 diff hist +542 N Sqrt Created page with "{{ACSFunction|description=Returns the square root of a number. |usage= ''int'' '''Sqrt'''(''int number'') ''fixed'' '''FixedSqrt'''(''fixed number'') |parameters= *''number'': operand, which can be integer or fixed point, depending on function. |return=The square root. |notes=Be careful that '''Sqrt''' only operates and returns integers, and the result is rounded ''down''. For a negative operand, it will return 0 and beep an error. If you need decimal precision, use..." current
- 01:3801:38, 10 May 2026 diff hist +177 SpawnSpotFacingForced No edit summary current
- 01:3601:36, 10 May 2026 diff hist +35 N SpawnSpotFacing Redirected page to SpawnSpotFacingForced current Tag: New redirect
- 01:3301:33, 10 May 2026 diff hist +4 ACS built-in functions →Things
- 01:3301:33, 10 May 2026 diff hist +49 SpawnSpot No edit summary current