User contributions
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- 15:39, 13 February 2019 (diff | hist) . . (+40) . . EDF animation (→Syntax) (current)
- 15:50, 9 February 2019 (diff | hist) . . (+109) . . List of maps and mods made for Eternity (current)
- 15:45, 9 February 2019 (diff | hist) . . (+758) . . List of maps and mods made for Eternity
- 15:11, 9 February 2019 (diff | hist) . . (+159) . . List of maps and mods made for Eternity (added links)
- 22:49, 8 February 2019 (diff | hist) . . (+28) . . List of maps and mods made for Eternity (Added more, will link later)
- 13:47, 8 February 2019 (diff | hist) . . (+1,752) . . N SpawnProjectile (Created page with "==ACS built-in function== '''SpawnProjectile'''(''int'' ''tid'', ''string'' ''type'', ''int'' ''angle'', ''fixed'' ''speed'', ''fixed'' ''vspeed'', ''bool'' ''gravity'', ''int...") (current)
- 13:34, 8 February 2019 (diff | hist) . . (-84) . . ACS built-in functions (→Things) (current)
- 13:33, 8 February 2019 (diff | hist) . . (+707) . . N SetActorVelocity (Created page with "==ACS built-in function== '''SetActorVelocity'''(''int'' ''tid'', ''fixed'' ''velx'', ''fixed'' ''vely'', ''fixed'' ''velz'', ''bool'' ''add'') Sets velocity of things tagge...") (current)
- 13:26, 8 February 2019 (diff | hist) . . (-70) . . ACS built-in functions (→Things: changed setactorvelocity to a link)
- 02:23, 8 February 2019 (diff | hist) . . (+645) . . N List of maps and mods made for Eternity (Added a starting list)
- 02:02, 8 February 2019 (diff | hist) . . (+73) . . Main Page (Added link to maps and mods) (current)
- 15:32, 21 May 2018 (diff | hist) . . (+28) . . KeepChasing (current)
- 15:31, 21 May 2018 (diff | hist) . . (+52) . . RandomWalk (current)
- 15:31, 21 May 2018 (diff | hist) . . (-29) . . RandomWalk
- 15:07, 21 May 2018 (diff | hist) . . (+22) . . N DeHackEd (Redirected page to Dehacked) (current)
- 13:01, 10 May 2018 (diff | hist) . . (+268) . . Sector SetCurrent (current)
- 13:00, 10 May 2018 (diff | hist) . . (+269) . . Sector SetWind (current)
- 12:57, 10 May 2018 (diff | hist) . . (-447) . . Property transfer linedef types (→New to Boom) (current)
- 12:57, 10 May 2018 (diff | hist) . . (+166) . . Sector SetFriction (→Remarks) (current)
- 12:55, 10 May 2018 (diff | hist) . . (+29) . . Sector SetFriction (→Remarks)
- 12:55, 10 May 2018 (diff | hist) . . (+76) . . Sector SetFriction
- 12:53, 10 May 2018 (diff | hist) . . (+575) . . N Sector SetFriction (Created page with "219:'''Sector_SetFriction'''(''tag'', ''amount'') This is a static linedef special which sets Boom-style friction on tagged sectors. Its Doom-format special ID is 223 and whe...")
- 12:42, 10 May 2018 (diff | hist) . . (-6,703) . . Property transfer linedef types
- 12:41, 10 May 2018 (diff | hist) . . (+6,902) . . Transfer Heights (current)
- 12:39, 10 May 2018 (diff | hist) . . (+253) . . Property transfer linedef types
- 12:32, 10 May 2018 (diff | hist) . . (-169) . . Property transfer linedef types (→New to Boom)
- 12:31, 10 May 2018 (diff | hist) . . (+609) . . N Transfer CeilingLight (Created page with "211:'''Transfer_CeilingLight'''(''tag'') This is a static special that gives the ceiling of a sector a different light level from the remainder of the sector. The light comes...") (current)
- 12:28, 10 May 2018 (diff | hist) . . (+668) . . N Transfer FloorLight (Created page with "210:'''Transfer_FloorLight'''(''tag'') This is a static special that gives the floor of a sector a different light level from the remainder of the sector. The light comes fro...") (current)
- 12:23, 10 May 2018 (diff | hist) . . (+19) . . Property transfer linedef types
- 12:22, 10 May 2018 (diff | hist) . . (+184) . . N Transfer Heights (Created page with "209:'''Transfer_Heights'''(''tag'') Creates Boom-style fake ceiling and floor in tagged sector(s). This UDMF special is a direct equivalent of the Doom classic format spe...")
- 12:20, 10 May 2018 (diff | hist) . . (-6) . . Sector SetCurrent
- 15:09, 9 May 2018 (diff | hist) . . (+6) . . Sector SetCurrent
- 15:09, 9 May 2018 (diff | hist) . . (+920) . . N Sector SetWind (Created page with "218:'''Sector_SetWind'''(''tag'', ''strength'', ''angle'', ''flags'') Static special that sets wind on tagged sector(s). This is similar to Sector_SetCurrent, but also af...")
- 15:05, 9 May 2018 (diff | hist) . . (+1,020) . . N Sector SetCurrent (Created page with "220:'''Sector_SetCurrent'''(''tag'', ''strength'', ''angle'', ''flags'') Static special that sets a current on tagged sector(s). This is similar to Sector_SetWind, but a...")
- 14:37, 9 May 2018 (diff | hist) . . (-469) . . Parameterized linedef specials (→Sectors) (current)
- 14:19, 9 May 2018 (diff | hist) . . (+161) . . 3DMidTex advanced topics (→Making a 3D door)
- 14:14, 9 May 2018 (diff | hist) . . (+465) . . N Sector Attach3dMidtex (Created page with "48:'''Sector_Attach3dMidtex'''(''line_id'', ''tag'', ''do_ceiling'') Attaches 3DMidTex lines to the vertical movement of the front sector's floor or (if ''do_ceiling'' is...") (current)
- 14:14, 9 May 2018 (diff | hist) . . (+88) . . 3DMidTex advanced topics (→Linking a 3DMidTex to sector movement)
- 14:11, 9 May 2018 (diff | hist) . . (+31) . . N 3DMidTex (Redirected page to 3DMidTex tutorial) (current)
- 14:01, 9 May 2018 (diff | hist) . . (+64) . . Property transfer linedef types (→Moving 3DMidTex Lines)
- 04:36, 6 May 2018 (diff | hist) . . (+26) . . EDF animation
- 12:11, 3 May 2018 (diff | hist) . . (+242) . . EDF damagetype reference (current)
- 13:32, 2 May 2018 (diff | hist) . . (-49) . . EDF spritenames (current)
- 13:19, 2 May 2018 (diff | hist) . . (-108) . . EDF spritenames
- 13:09, 2 May 2018 (diff | hist) . . (+1,161) . . N EDF switch (Created page with "Switches can be defined in EDF. You can also define switches with ANIMDEFS or SWITCHES, but any new Eternity features will be added in EDF as they get developed. They...") (current)
- 13:09, 2 May 2018 (diff | hist) . . (-1,163) . . EDF animation
- 13:08, 2 May 2018 (diff | hist) . . (0) . . m EDF animation (Printz moved page EDF animation and switches to EDF animation: Use the EDF name)
- 13:08, 2 May 2018 (diff | hist) . . (+27) . . N EDF animation and switches (Printz moved page EDF animation and switches to EDF animation: Use the EDF name) (current)
- 13:06, 2 May 2018 (diff | hist) . . (+10) . . EDF blanksprite (current)
- 13:04, 2 May 2018 (diff | hist) . . (+880) . . N EDF blanksprite (Created page with "There is one sprite-related variables which may be specified in user EDF files: *'''blanksprite''': sets the sprite to be used when objects or guns attempt to use a sprite wh...")
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