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Showing below up to 50 results in range #351 to #400.
- ThingSound (11:23, 21 November 2020)
- CheckProximity (11:51, 21 November 2020)
- SoundSequence (08:07, 22 November 2020)
- SoundSequenceOnActor (08:09, 22 November 2020)
- StopSound (08:11, 22 November 2020)
- SPosAttack (13:24, 7 February 2021)
- MissileAttack (16:27, 8 February 2021)
- EDF state reference (06:08, 13 February 2021)
- CounterDiceRoll (09:53, 13 February 2021)
- Scratch (09:55, 13 February 2021)
- PlaySound (12:39, 13 February 2021)
- KeepChasing (12:42, 13 February 2021)
- MissileSpread (14:35, 13 February 2021)
- SetTranslucent (15:25, 13 February 2021)
- SteamSpawn (15:57, 13 February 2021)
- SpawnAbove (16:16, 17 February 2021)
- GFS (03:33, 18 February 2021)
- EDF menu reference (18:15, 16 March 2021)
- SMMU (18:29, 16 March 2021)
- Environment variables (06:35, 4 April 2021)
- ThingSummon (06:13, 25 April 2021)
- GetSectorFloorZ and GetSectorCeilingZ (11:44, 25 April 2021)
- Floor LowerInstant and Floor RaiseInstant (12:09, 8 May 2021)
- Floor CrushStop (12:25, 8 May 2021)
- Generic Floor (12:30, 8 May 2021)
- Plat RaiseAndStayTx0 (12:36, 8 May 2021)
- Floor Donut (12:45, 8 May 2021)
- Plat UpByValueStayTx (12:15, 9 May 2021)
- Plat ToggleCeiling (12:50, 9 May 2021)
- Floor RaiseToLowest (12:58, 9 May 2021)
- Floor LowerToLowestCeiling (13:04, 9 May 2021)
- Floor RaiseToCeiling (13:12, 9 May 2021)
- Floor ToCeilingInstant (13:15, 9 May 2021)
- Floor LowerByTexture (13:23, 9 May 2021)
- Plat PerpetualRaise (13:20, 10 May 2021)
- Floor RaiseToHighest (12:38, 12 May 2021)
- Portal linedef types (14:24, 6 October 2021)
- SetLineMonsterBlocking (13:45, 10 October 2021)
- Static Init (sky transfer) (09:21, 16 October 2021)
- Property transfer linedef types (10:36, 16 October 2021)
- Floor movement classic specials (02:46, 30 October 2021)
- Door linedef types (03:01, 31 October 2021)
- ClearLineSpecial (14:51, 1 November 2021)
- Cos (14:56, 1 November 2021)
- PlayerFrags (15:08, 1 November 2021)
- PlayerHealth (15:11, 1 November 2021)
- CheckWeapon (15:21, 1 November 2021)
- CheckActorCeilingTexture (15:23, 1 November 2021)
- GameSkill (15:30, 1 November 2021)
- GameType (15:31, 1 November 2021)