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Showing below up to 50 results in range #301 to #350.
- (hist) SpawnAbove [633 bytes]
- (hist) FindTracer [638 bytes]
- (hist) FireShotgun [639 bytes]
- (hist) FireMacePL2 [639 bytes]
- (hist) AddPlayerRain [641 bytes]
- (hist) HticTracer [643 bytes]
- (hist) ActivatorSound [644 bytes]
- (hist) Lower [645 bytes]
- (hist) FireShotgun2 [645 bytes]
- (hist) LocalAmbientSound [645 bytes]
- (hist) BrainScream [647 bytes]
- (hist) GenWizard [647 bytes]
- (hist) InitKeyGizmo [650 bytes]
- (hist) Floor Donut [651 bytes]
- (hist) SetTranslucent [652 bytes]
- (hist) LichFire [652 bytes]
- (hist) SpawnObject [653 bytes]
- (hist) Floor CrushStop [658 bytes]
- (hist) Raise [659 bytes]
- (hist) JumpIfFlagsSet [660 bytes]
- (hist) Transfer FloorLight [668 bytes]
- (hist) Sector Attach3dMidtex [671 bytes]
- (hist) RadiusDamage [679 bytes]
- (hist) FireCrossbowPL2 [692 bytes]
- (hist) Door CloseWaitOpen [694 bytes]
- (hist) DeHackEd / BEX Reference/BEX Extension: PARS Block [695 bytes]
- (hist) SetSpecial [697 bytes]
- (hist) SkullRodStorm [697 bytes]
- (hist) GunFlash [700 bytes]
- (hist) HticExplode [700 bytes]
- (hist) BrainSpit [704 bytes]
- (hist) CheckFlag [704 bytes]
- (hist) CheckActorFloorTexture [713 bytes]
- (hist) ClassifyActor [723 bytes]
- (hist) MinotaurDecide [725 bytes]
- (hist) GhostOff [726 bytes]
- (hist) MaceBallImpact2 [727 bytes]
- (hist) FireGoldWandPL2 [734 bytes]
- (hist) FloorAndCeiling LowerRaise [739 bytes]
- (hist) RavenPlayerScream [740 bytes]
- (hist) Plat ToggleCeiling [752 bytes]
- (hist) MonsterProjectile [753 bytes]
- (hist) PointPush SetForce [755 bytes]
- (hist) Jump [757 bytes]
- (hist) Door Open [759 bytes]
- (hist) FireBlasterPL1 [759 bytes]
- (hist) StopSound [766 bytes]
- (hist) SteamSpawn [773 bytes]
- (hist) Polyobj DoorSwing [778 bytes]
- (hist) MBF [779 bytes]