MonsterBulletAttack
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Description
Generic monster bullet attack.
Usage
MonsterBulletAttack(horizontal_spread, vertical_spread, number_of_bullets, base_damage, random_multiplier)
Parameters
- horizontal_spread: in degrees (accepts decimal point). Default: 0 (perfectly precise horizontally)
- vertical_spread: in degrees (accepts decimal point). Default: 0 (perfectly precise vertically)
- number_of_bullets: how many bullet tracers to fire. Default: 1
- base_damage: base damage of attack, which will be multiplied by 1 up to random_multiplier inclusive. Default: 3
- random_multiplier: maximum multiplier of base_damage. Default: 5. Must not be 0.
Examples
No examples given.
Notes
The damage formula is base_damage * random(1, random_multiplier).