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Showing below up to 50 results in range #451 to #500.
- Sor1Pain
- Sor2DthInit
- Sor2DthLoop
- SorcNukeSpec
- SorcererRise
- SoundSequence
- SoundSequenceOnActor
- Sound sequence things
- Spawn
- SpawnAbove
- SpawnEx
- SpawnFly
- SpawnGlitter
- SpawnObject
- SpawnProjectile
- SpawnRippers
- SpawnSound
- SpawnSpot
- SpawnSpotFacingForced
- SpawnSpotForced
- SpawnTeleGlitter
- SpawnTeleGlitter2
- Special sound effects in Eternity
- SpidRefire
- Srcr1Attack
- Srcr2Attack
- Srcr2Decide
- StaffAttackPL1
- StaffAttackPL2
- Stair builder linedef types
- StartFire
- StartScript
- StartScriptNamed
- Static Init (sky transfer)
- Static linedef specials
- SteamSpawn
- Stop
- StopSound
- SubtractAmmo
- TID
- TagWait
- TakeInventory
- TargetJump
- TeamTNT
- Teleport linedef types
- ThingHate
- ThingHurt
- ThingKill
- ThingMassacre
- ThingSound