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Showing below up to 50 results in range #401 to #450.
- Floor Donut (12:45, 8 May 2021)
- Plat UpByValueStayTx (12:15, 9 May 2021)
- Plat ToggleCeiling (12:50, 9 May 2021)
- Floor RaiseToLowest (12:58, 9 May 2021)
- Floor LowerToLowestCeiling (13:04, 9 May 2021)
- Floor RaiseToCeiling (13:12, 9 May 2021)
- Floor ToCeilingInstant (13:15, 9 May 2021)
- Floor LowerByTexture (13:23, 9 May 2021)
- Plat PerpetualRaise (13:20, 10 May 2021)
- Floor RaiseToHighest (12:38, 12 May 2021)
- Portal linedef types (14:24, 6 October 2021)
- SetLineMonsterBlocking (13:45, 10 October 2021)
- Static Init (sky transfer) (09:21, 16 October 2021)
- Property transfer linedef types (10:36, 16 October 2021)
- Floor movement classic specials (02:46, 30 October 2021)
- Door linedef types (03:01, 31 October 2021)
- ClearLineSpecial (14:51, 1 November 2021)
- Cos (14:56, 1 November 2021)
- PlayerArmorPoints (15:02, 1 November 2021)
- PlayerFrags (15:08, 1 November 2021)
- PlayerHealth (15:11, 1 November 2021)
- GetSigilPieces (15:13, 1 November 2021)
- CheckWeapon (15:21, 1 November 2021)
- CheckActorCeilingTexture (15:23, 1 November 2021)
- GameSkill (15:30, 1 November 2021)
- GameType (15:31, 1 November 2021)
- TakeInventory (13:05, 4 November 2021)
- HticBossDeath (15:52, 5 November 2021)
- FatAttack1 (06:29, 6 November 2021)
- FatAttack2 (06:30, 6 November 2021)
- FatAttack3 (06:31, 6 November 2021)
- UMAPINFO (10:41, 6 November 2021)
- Linedef flags (12:06, 6 November 2021)
- EDF game properties reference (12:47, 6 November 2021)
- Teleport linedef types (05:41, 14 November 2021)
- Thinggroup (12:49, 29 November 2021)
- Regular sector types (12:15, 1 December 2021)
- Generalized sector types (13:57, 4 December 2021)
- Scroller linedef types (15:50, 25 December 2021)
- List of maps and mods made for Eternity (02:21, 26 December 2021)
- Plat Stop (08:27, 26 December 2021)
- Scroll Texture Offsets (10:53, 29 December 2021)
- GetSectorLightLevel (05:00, 1 January 2022)
- ChangeCeiling (04:27, 2 January 2022)
- ChangeFloor (04:28, 2 January 2022)
- SetSectorDamage (04:28, 2 January 2022)
- SectorDamage (04:30, 2 January 2022)
- ActivatorTID (04:34, 2 January 2022)
- TagWait (07:03, 2 January 2022)
- Byte angle (08:22, 2 January 2022)