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Showing below up to 50 results in range #451 to #500.
- (hist) Scroll Floor [1,394 bytes]
- (hist) TakeInventory [1,398 bytes]
- (hist) DeHackEd / BEX Reference/Cheat Block [1,403 bytes]
- (hist) MissileSpread [1,405 bytes]
- (hist) BossDeath [1,408 bytes]
- (hist) Floor LowerToHighestEE [1,414 bytes]
- (hist) Floor LowerToLowest [1,428 bytes]
- (hist) CounterOp [1,439 bytes]
- (hist) EDF morphtype reference [1,446 bytes]
- (hist) WeaponCtrOp [1,466 bytes]
- (hist) Scroll Texture Offsets [1,489 bytes]
- (hist) Console [1,504 bytes]
- (hist) ThingHurt [1,513 bytes]
- (hist) A BulletAttack [1,543 bytes]
- (hist) CounterJump [1,549 bytes]
- (hist) CheckReloadEx [1,549 bytes]
- (hist) BFGSpray [1,554 bytes]
- (hist) ANIMDEFS [1,554 bytes]
- (hist) Floor LowerToNearest [1,592 bytes]
- (hist) A CustomPlayerMelee [1,595 bytes]
- (hist) SetCounter [1,599 bytes]
- (hist) DeathBallImpact [1,599 bytes]
- (hist) WeaponSetCtr [1,601 bytes]
- (hist) PlaySoundEx [1,616 bytes]
- (hist) Geom string [1,642 bytes]
- (hist) Thing flags [1,653 bytes]
- (hist) GauntletAttack [1,696 bytes]
- (hist) Exit linedef types [1,739 bytes]
- (hist) ReFire [1,751 bytes]
- (hist) Floor RaiseByTexture [1,751 bytes]
- (hist) SpawnProjectile [1,752 bytes]
- (hist) MissileAttack [1,880 bytes]
- (hist) Spawn [1,892 bytes]
- (hist) Elevator linedef types [1,900 bytes]
- (hist) Environment variables [1,926 bytes]
- (hist) SpawnFly [1,940 bytes]
- (hist) Floor RaiseByValue [1,951 bytes]
- (hist) SetSectorDamage [2,007 bytes]
- (hist) EDF spritenames [2,017 bytes]
- (hist) ZIP [2,030 bytes]
- (hist) Floor RaiseToNearest [2,055 bytes]
- (hist) SetActorProperty [2,089 bytes]
- (hist) A FireCustomBullets [2,125 bytes]
- (hist) PlayerThunk [2,159 bytes]
- (hist) Floor RaiseToLowestCeiling [2,169 bytes]
- (hist) S SKIN [2,172 bytes]
- (hist) Linedef flags [2,175 bytes]
- (hist) CounterJumpEx [2,176 bytes]
- (hist) DeHackEd / BEX Reference/BEX Extension: CODEPTR Block [2,193 bytes]
- (hist) HealthJump [2,266 bytes]