User contributions for Printz
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2 May 2018
- 14:1914:19, 2 May 2018 diff hist −108 EDF spritenames No edit summary
- 14:0914:09, 2 May 2018 diff hist +1,161 N EDF switch Created page with "Switches can be defined in EDF. You can also define switches with ANIMDEFS or SWITCHES, but any new Eternity features will be added in EDF as they get developed. They..." current
- 14:0914:09, 2 May 2018 diff hist −1,163 EDF animation No edit summary
- 14:0814:08, 2 May 2018 diff hist +27 N EDF animation and switches Printz moved page EDF animation and switches to EDF animation: Use the EDF name current
- 14:0814:08, 2 May 2018 diff hist 0 m EDF animation Printz moved page EDF animation and switches to EDF animation: Use the EDF name
- 14:0614:06, 2 May 2018 diff hist +10 EDF blanksprite No edit summary current
- 14:0414:04, 2 May 2018 diff hist +880 N EDF blanksprite Created page with "There is one sprite-related variables which may be specified in user EDF files: *'''blanksprite''': sets the sprite to be used when objects or guns attempt to use a sprite wh..."
- 14:0414:04, 2 May 2018 diff hist +34 EDF spritenames No edit summary
- 14:0414:04, 2 May 2018 diff hist −990 EDF spritenames No edit summary
- 14:0314:03, 2 May 2018 diff hist +29 N EDF sprite reference Printz moved page EDF sprite reference to EDF spritenames: Use the EDF name current
- 14:0314:03, 2 May 2018 diff hist 0 m EDF spritenames Printz moved page EDF sprite reference to EDF spritenames: Use the EDF name
- 13:5713:57, 2 May 2018 diff hist +111 EDF spritenames No edit summary
- 13:5613:56, 2 May 2018 diff hist +6 EDF spritenames No edit summary
- 13:5613:56, 2 May 2018 diff hist −352 EDF spritenames →Sprite-related variables
- 13:5313:53, 2 May 2018 diff hist −102 EDF spritenames No edit summary
1 May 2018
- 09:0809:08, 1 May 2018 diff hist −74 Parameterized linedef specials No edit summary
- 09:0109:01, 1 May 2018 diff hist −68 Door WaitRaise No edit summary current
- 05:0805:08, 1 May 2018 diff hist −119 EDF lockdefs No edit summary current
- 04:4004:40, 1 May 2018 diff hist +3 Door LockedRaise No edit summary current
- 04:3904:39, 1 May 2018 diff hist +18 EDF lockdefs No edit summary
- 04:3804:38, 1 May 2018 diff hist +26 N Lockdef Redirected page to EDF lockdefs current
- 04:3704:37, 1 May 2018 diff hist +447 Door LockedRaise No edit summary
- 04:3104:31, 1 May 2018 diff hist +982 N Door Raise Created page with "12:'''Door_Raise'''(''tag'', ''speed'', ''delay'', ''lighttag'') Opens a door which closes after a given delay. ==Arguments== *''tag'': tag of sectors whose doors will open...."
- 04:2804:28, 1 May 2018 diff hist +94 Octic No edit summary current
- 04:2804:28, 1 May 2018 diff hist +383 N Octic Created page with "An octic is the 8th division of a second. There may be some round-off errors, but not major. Octics were introduced by ZDoom early in its development, before UDMF appeare..."
- 04:2504:25, 1 May 2018 diff hist +460 N Tic Created page with "A tic in Doom is a 35th division of a second. Sometimes round-off errors may make this division inexact, but otherwise, consider 35 tics to make a second. There are also oc..." current
- 04:1604:16, 1 May 2018 diff hist +47 Door Close No edit summary current
- 04:1604:16, 1 May 2018 diff hist +689 N Door Open Created page with "11:'''Door_Open'''(''tag'', ''speed'', ''lighttag'') Opens a door, keeping it open. ==Arguments== *''tag'': tag of sectors to open. 0 means the sector behind the trigger lin..."
- 04:1004:10, 1 May 2018 diff hist +96 Door Close No edit summary
30 April 2018
- 17:1817:18, 30 April 2018 diff hist −1,676 Parameterized linedef specials →Things
- 17:0717:07, 30 April 2018 diff hist +469 N ThrustThingZ Created page with "128:'''ThrustThingZ'''(''tid'', ''speed'', ''updown'', ''setadd'') Pushes a thing vertically. ==Arguments== *''tid'': TID of things to thrust vertically. *''speed'': ver..." current
- 17:0217:02, 30 April 2018 diff hist +708 N ThrustThing Created page with "72:'''ThrustThing'''(''angle'', ''speed'', ''reserved'', ''tid'') Pushes a thing or more in a horizontal direction. ==Arguments== *''angle'': byte angle of direction to..." current
- 16:5516:55, 30 April 2018 diff hist +6 Thing Stop No edit summary current
- 16:5416:54, 30 April 2018 diff hist +1 TID No edit summary current
- 16:5316:53, 30 April 2018 diff hist +17 N Tid Redirected page to TID current
- 16:5316:53, 30 April 2018 diff hist 0 Thing Raise No edit summary current
- 16:5316:53, 30 April 2018 diff hist +10 Thing Raise No edit summary
- 16:5216:52, 30 April 2018 diff hist +24 Thing Spawn No edit summary current
- 16:5116:51, 30 April 2018 diff hist +81 Thing Spawn No edit summary
- 16:5116:51, 30 April 2018 diff hist +183 N Thing SpawnNoFog Created page with "137:'''Thing_SpawnNoFog'''(''tid'', ''type'', ''angle'', ''newtid'') This is like Thing_Spawn in all respects, except that it's silent and doesn't also spawn a teleportat..." current
- 16:4916:49, 30 April 2018 diff hist +431 N TID Created page with "TID stands for thing ID and is inherited from Hexen. It's a thing tag very similar to sector tags or line IDs. A special feature of TIDs is that it has special values when us..."
- 16:4616:46, 30 April 2018 diff hist +992 N Thing Spawn Created page with "135:'''Thing_Spawn'''(''tid'', ''type'', ''angle'', ''newtid'') Spawns a thing at one or more map spots. ==Arguments== *'''tid''': TID of target things where to spawn the..."
- 16:3216:32, 30 April 2018 diff hist +8 EDF thing reference →ACS Spawn Data Sub-Block
- 16:3116:31, 30 April 2018 diff hist +132 EDF thing reference →ACS Spawn Data Sub-Block
- 16:3016:30, 30 April 2018 diff hist +100 EDF thing reference →ACS Spawn Data Sub-Block
- 02:2002:20, 30 April 2018 diff hist +33 EDF thing reference →Syntax
- 02:2002:20, 30 April 2018 diff hist +698 EDF thing reference →ID / Type Info
- 02:0502:05, 30 April 2018 diff hist −20,036 EDF No edit summary current
- 02:0502:05, 30 April 2018 diff hist +32 EDF basics No edit summary
- 02:0402:04, 30 April 2018 diff hist +20,052 N EDF basics Created page with "{{editref}} ==Syntax== ===EDF is Free-form=== Whitespace and token positioning are totally free-form in EDF. In addition, semicolons are discarded as whitespace and can there..."