User contributions for Printz
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27 December 2011
- 09:1709:17, 27 December 2011 diff hist +34 VolcanoBlast origin current
- 09:1609:16, 27 December 2011 diff hist +210 N VolcanoBlast Created page with "Spawns 1 to 3 VolcanoBall projectiles and plays ht_bstatk. Each will be shot in a random direction, with 1 horizontal velocity and 0.5-4.5 vertical velocity. [[List of codepoint..."
- 09:1309:13, 27 December 2011 diff hist +299 Srcr2Decide completed current
- 07:3907:39, 27 December 2011 diff hist +197 N Srcr2Decide Created page with "If a chance to teleport passes, it will choose a random D'sparil teleport destination to move to. The chance grows the more the object is hurt. List of codepointers [[Cate..."
- 07:3707:37, 27 December 2011 diff hist +424 N Srcr2Attack Created page with "Plays the attack sound at full volume. If within melee, it will do 20-160 damage. Otherwise: * there's a probability threshold set like this: if health < max/2: 37.5%, otherwise..." current
- 07:3207:32, 27 December 2011 diff hist +435 N Srcr1Attack Created page with "Will play its attack sound. If within melee, it will cause 8-64 damage. Otherwise: *If actor's health is greater than 2/3 of max health, it will just shoot a SRDsparilShot1 proj..." current
- 07:2907:29, 27 December 2011 diff hist +132 N SnakeAttack2 Created page with "Similar to SnakeAttack, but will shoot an OphidianShotB projectile instead. List of codepointers Category:Codepointers" current
- 07:2807:28, 27 December 2011 diff hist +189 N SnakeAttack Created page with "Will play its attack sound, FaceTarget and shoot an OphidianShotA projectile. If target is gone, it will go directly to spawn state. List of codepointers [[Category:Cod..." current
- 07:2607:26, 27 December 2011 diff hist +725 N MinotaurDecide Created page with "Picks a Maulotaur attack. Will play ht_minsit. If a 58.59% probability passes, the enemy is within 32-512 distance and is possible to bump into it, the monster will choose the c..." current
- 07:2007:20, 27 December 2011 diff hist +455 N MinotaurCharge Created page with "Called while the Maulotaur is charging. If counter 0 is nonzero, it will spawn a HereticPhoenixPuff at actor's origin and give it +2 vertical velocity. Then, its 0 counter will ..." current
- 07:1707:17, 27 December 2011 diff hist +366 N MinotaurAtk3 Created page with "Performs floor fire attack, or melee if in range. If within melee, it will cause damage of 5-35 and lower viewheight by 16. Otherwise, it will play ht_minat1 and shoot a Maulota..." current
- 07:1407:14, 27 December 2011 diff hist +252 N MinotaurAtk2 Created page with "Fireball attack for Maulotaur. Plays ht_minat2. If within melee, it deals 5-35 damage. Otherwise, it shoots 5 MaulotaurShot projectiles in a 11.25 degree horizontal spread, at 4..." current
- 07:1107:11, 27 December 2011 diff hist +235 N MinotaurAtk1 Created page with "Maulotaur melee attack. Big hammer, squishes player. Plays ht_stfpow, then if within melee range, causes 4-32 damage while also lowering the view height temporarily by 16 map un..." current
- 07:0907:09, 27 December 2011 diff hist +325 N LichWhirlwind Created page with "Spawns a heat-seeking tornado. Called by LichAttack, but also available separately. Shoots a LichWhirlwind projectile at exactly caller's height (no 32 increase), and sets i..." current
- 07:0707:07, 27 December 2011 diff hist +652 N LichFire Created page with "Spawns a column of expanding fireballs. Called by LichAttack, but also available separately. Shoots an IronLichShot3 projectile. Its frame will be set to S_LICHFX3_4 and the..." current
- 07:0007:00, 27 December 2011 diff hist +526 N LichAttack Created page with "Main Heretic iron lich attack logic. It will FaceTarget. If within melee range, it will cause 6-48 damage to the target. Otherwise it will randomly choose between: * spawnin..." current
- 06:5406:54, 27 December 2011 diff hist +213 N ImpMissileAtk Created page with "Will play its attack sound. If within melee range, it will cause 5-12 damage to the target. Otherwise, it will shoot a HereticImpShot projectile. ===See also=== [[List of codepo..."
- 06:5206:52, 27 December 2011 diff hist +166 N ImpMeleeAtk Created page with "Will play its attack sound and if within melee range, it will damage the target with 5-12 damage. ===See also=== *List of codepointers Category:Codepointers" current
- 06:5106:51, 27 December 2011 diff hist +255 N ImpChargeAtk Created page with "There's a 25% chance that the object will play its attack sound and charge towards its target (if it currently has one) at 12 speed, using the same logic as SkullAttack. ===See ..." current
- 06:4906:49, 27 December 2011 diff hist +239 N BeastAttack Created page with "Makes the object play its attack sound. If the target is within melee range, it will damage it with 3-24 hit points. Otherwise, it will shoot a WeredragonShot projectile. ===See..." current
- 06:4606:46, 27 December 2011 diff hist +268 N PainDie Created page with "PainDie is a codepointer that combines Fall with spawning three lost souls in three directions (left, right and back relative to caller) using the same function as [[PainAtta..." current
- 06:4206:42, 27 December 2011 diff hist +846 N WhirlwindSeek Created page with "WhirlwindSeek is a special homing maintenance pointer for whirlwinds. It does the following algorithm: *It lowers the 0 counter by 3. When it reaches negative, it will stop the ..."
- 06:3106:31, 27 December 2011 diff hist +410 N VolcBallImpact Created page with "VolcBallImpact is called when a volcano ball hits something. If the calling object is on the floor, it will be lifted 28 map units and get gravity removed. The object will cause..." current
- 06:2406:24, 27 December 2011 diff hist +537 N PhoenixPuff Created page with "'''PhoenixPuff'''(''thingtype'') Used by projectiles to spawn two objects of ''thingtype'' that move at 1.3 speed per tic in perpendicular directions left and right relative to ..." current
- 06:1406:14, 27 December 2011 diff hist +334 N MntrFloorFire Created page with "MntrFloorFire is called by the floor fire missile as it moves, spawning small burning flames. First, it fixes the calling object to the floor. Then, it spawns a MaulotaurFloorFl..." current
- 06:0806:08, 27 December 2011 diff hist +525 N LichIceImpact new page current
- 06:0106:01, 27 December 2011 diff hist +10 m LichFireGrow a unit current
- 06:0106:01, 27 December 2011 diff hist +412 N LichFireGrow new page
- 05:5605:56, 27 December 2011 diff hist +41 m BeastPuff see also
- 05:5605:56, 27 December 2011 diff hist +764 N BeastPuff new page
- 05:3905:39, 27 December 2011 diff hist +172 GenRefire refire equivalents
- 05:3605:36, 27 December 2011 diff hist +513 N SpidRefire Created page with "SpidRefire is a refire check codepointer. It is designed to let a monster with automatic weaponry switch back to its chasing frames when its target is out of sight, dead or inexi..." current
- 05:3405:34, 27 December 2011 diff hist +1 m CPosRefire the->this current
- 05:3405:34, 27 December 2011 diff hist +511 N CPosRefire Created page with "CPosRefire is a refire check codepointer. It is designed to let a monster with automatic weaponry switch back to its chasing frames when its target is out of sight, dead or inexi..."
- 05:3105:31, 27 December 2011 diff hist +20 m GenRefire a bit more
- 05:2705:27, 27 December 2011 diff hist +762 N GenRefire new article
26 December 2011
- 15:1215:12, 26 December 2011 diff hist +282 Scratch →Parameter Information: belatedly added args2
- 14:4814:48, 26 December 2011 diff hist +42 m Scratch added see also
- 14:4414:44, 26 December 2011 diff hist +40 Eternity Engine →Version 3.40: updated version
- 14:4314:43, 26 December 2011 diff hist +1 Template:Latest No edit summary
25 December 2011
- 15:5015:50, 25 December 2011 diff hist +14 BrainExplode removed thunk, added cat current
- 15:0315:03, 25 December 2011 diff hist +26 Spawn cat
- 15:0215:02, 25 December 2011 diff hist −33 Spawn removed deprecated tip
- 05:4005:40, 25 December 2011 diff hist +1,020 N CounterSwitch Created page current
24 December 2011
- 12:2512:25, 24 December 2011 diff hist +23 N Extradata Redirected page to ExtraData current
- 07:4007:40, 24 December 2011 diff hist +209 LineEffect Readded the note. Might be useful.
- 07:3707:37, 24 December 2011 diff hist −237 m LineEffect formatted
- 05:4705:47, 24 December 2011 diff hist +8,190 EDF sound reference Got around to adding the Ambience description. Also added examples (all from the old docs).
22 December 2011
- 09:1109:11, 22 December 2011 diff hist −6,298 Soundsequence Redirected page to EDF sound reference current
10 December 2011
- 16:1216:12, 10 December 2011 diff hist +398 EMAPINFO →MapInfo Variables: Updated