User contributions for Printz
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3 November 2011
- 18:5518:55, 3 November 2011 diff hist +115 EDF →Syntax: r1737
- 18:3718:37, 3 November 2011 diff hist +405 Scratch r1608 new args0 value
11 June 2011
- 15:5415:54, 11 June 2011 diff hist −56 m MissileSpread updated some
- 15:5215:52, 11 June 2011 diff hist +19 MissileAttack →See also: added a link
29 May 2011
- 02:3202:32, 29 May 2011 diff hist +208 Current events Undo revision 2646 by 91.224.160.4 (Talk) current
13 May 2011
- 16:3516:35, 13 May 2011 diff hist +30 Eternity Engine →History: link
- 16:3416:34, 13 May 2011 diff hist +409 Universal Doom Map Format o fine
9 May 2011
- 07:1407:14, 9 May 2011 diff hist +110 BouncingBFG templatized current
- 07:0607:06, 9 May 2011 diff hist +5 m List of codepointers →Flashes and booms: no mistake :)
- 07:0407:04, 9 May 2011 diff hist +395 BFGSpray No edit summary current
- 06:5806:58, 9 May 2011 diff hist −5 m List of codepointers →Flashes and booms: deleted mistake
- 06:5806:58, 9 May 2011 diff hist +124 BFGBurst templatized current
- 06:5306:53, 9 May 2011 diff hist +31 m BFG11KHit No edit summary current
- 06:5306:53, 9 May 2011 diff hist +184 BFG11KHit templatized
- 06:4606:46, 9 May 2011 diff hist +69 BFGsound templatized
- 05:4305:43, 9 May 2011 diff hist +290 m WeaponCtrJump mess current
8 May 2011
- 19:1919:19, 8 May 2011 diff hist +2 Template:EDF REF Added unsorted reference (note: the categorization is based on the source code, not original research). I left a miscellaneous category there on purpose.
- 19:1319:13, 8 May 2011 diff hist +18 m EDF →Base EDF files
- 19:1319:13, 8 May 2011 diff hist +33 m EDF →Including lumps
- 19:1219:12, 8 May 2011 diff hist −153 EDF →Including lumps: There are more user-negligible commands besides include_prev
- 19:1119:11, 8 May 2011 diff hist −1 m EDF →Reserved identifiers
- 19:1019:10, 8 May 2011 diff hist −7 m EDF →Lumps besides EDFROOT that are automatically loaded
- 19:0919:09, 8 May 2011 diff hist −43 m EDF →Base EDF files
- 18:5518:55, 8 May 2011 diff hist −44 EDF →Lumps besides EDFROOT that are automatically loaded: Updated
- 17:2417:24, 8 May 2011 diff hist +21 m SMMU No edit summary
- 17:2217:22, 8 May 2011 diff hist +1,601 N WeaponSetCtr Created page with '{{codepointer|description= Sets the value of the indicated counter variable for the weapon. Can perform operations.|usage= '''WeaponSetCtr'''(''counter'', ''value'', ''specialop'…' current
- 17:0517:05, 8 May 2011 diff hist +854 N WeaponCtrSwitch Created page with '{{codepointer|description= This powerful codepointer can branch to one of N states depending on the value of the indicated counter. If the entire indicated frame set is not valid…' current
- 16:5716:57, 8 May 2011 diff hist −87 WeaponCtrJump templatized
- 16:5116:51, 8 May 2011 diff hist +1,466 N WeaponCtrOp Created page with '{{codepointer|description= Sets the value of the indicated counter variable for the weapon using two (possibly the same) counters as operands.|usage= '''WeaponCtrOp'''(''c_oper1_…' current
- 16:3616:36, 8 May 2011 diff hist +12 Template:Codepointer updated to a more acceptable view current
- 16:3616:36, 8 May 2011 diff hist +454 N WeaponCopyCtr Created page with '{{codepointer|description= Copies the value of one weapon counter into another.|usage= '''WeaponCopyCtr'''(''cnum1'', ''cnum2'')|parameters= *''cnum1'': Source counter (0 to 2) *…' current
- 16:3216:32, 8 May 2011 diff hist +68 PlayerStartScript No edit summary
- 16:2716:27, 8 May 2011 diff hist +13 Editing reference →WAD managing
- 16:2616:26, 8 May 2011 diff hist +29 Template:EDF REF No edit summary
- 16:2616:26, 8 May 2011 diff hist +20 Editing reference No edit summary
- 16:2416:24, 8 May 2011 diff hist +149 OpenShotgun2 No edit summary current
- 16:2316:23, 8 May 2011 diff hist +46 LoadShotgun2 No edit summary current
- 16:2216:22, 8 May 2011 diff hist +45 CloseShotgun2 No edit summary current
- 16:2216:22, 8 May 2011 diff hist +16 CloseShotgun2 No edit summary
- 16:2116:21, 8 May 2011 diff hist +103 LoadShotgun2 templatized
- 16:1816:18, 8 May 2011 diff hist +848 N PlayerStartScript Created page with '{{codepointer|description= Used from player weapon frames to call scripts.|usage= '''PlayerStartScript'''(''scriptnum'', ''selectvm'', ''params[0]'', ''params[1]'', ''params[2]''…'
- 16:0916:09, 8 May 2011 diff hist +407 N JumpIfNoAmmo Created page with '{{codepointer|description= Extended version of CheckReload that allows to choose what frame to jump to if there's not enough ammo.|usage= '''JumpIfNoAmmo'''(''statenum'')|par…' current
- 15:4715:47, 8 May 2011 diff hist +6,366 EDF sound reference Merged soundsequence here.
- 15:4215:42, 8 May 2011 diff hist +52 Template:EDF REF No edit summary
- 15:4115:41, 8 May 2011 diff hist +33 N Sound moved Sound to EDF sound reference: better organized for forward compatibility current
- 15:4115:41, 8 May 2011 diff hist 0 m EDF sound reference moved Sound to EDF sound reference: better organized for forward compatibility
- 15:4015:40, 8 May 2011 diff hist −89 Editing reference →EDF object definition blocks
- 15:4015:40, 8 May 2011 diff hist +299 N Template:EDF REF Created page with '* EDF thing reference * EDF state reference * EDF sprite reference * EDF sound reference * EDF damagetype reference * EDF terrain reference * [[EDF player…'
- 15:4015:40, 8 May 2011 diff hist −288 EDF →Editing Reference
- 15:3915:39, 8 May 2011 diff hist +33 N Frame moved Frame to EDF state reference: better organized along with future addition of EDF features current
- 15:3915:39, 8 May 2011 diff hist 0 m EDF state reference moved Frame to EDF state reference: better organized along with future addition of EDF features
- 15:3815:38, 8 May 2011 diff hist +48 Editing reference →EDF object definition blocks
- 15:3615:36, 8 May 2011 diff hist +33 N Thingtype moved Thingtype to EDF thing reference: better organized along with future addition of EDF features current
- 15:3615:36, 8 May 2011 diff hist 0 m EDF thing reference moved Thingtype to EDF thing reference: better organized along with future addition of EDF features
- 15:3515:35, 8 May 2011 diff hist −3,845 EDF Rearranged
- 02:0402:04, 8 May 2011 diff hist +94 Stop Undo revision 2182 by Printz (Talk) Why the hell did I do that?
7 May 2011
- 15:1015:10, 7 May 2011 diff hist −38 WeaponCtrJump →Arguments: corrected mistake
- 04:3004:30, 7 May 2011 diff hist +14 Thing type flags →flags3: deprecated tag
- 04:2704:27, 7 May 2011 diff hist +147 WeaponCtrJump →Example: Ordered it a bit
- 02:5802:58, 7 May 2011 diff hist +94 CloseShotgun2 No edit summary
- 02:5402:54, 7 May 2011 diff hist +157 GunFlash No edit summary current
- 02:4902:49, 7 May 2011 diff hist +977 N EjectCasing Created page with '{{codepointer|description=Spawns bullet casing objects from map object's position.|usage='''EjectCasing'''(''frontdist'', ''sidedist'', ''zheight'', ''thingtype'')|parameters= *'…'
- 02:2002:20, 7 May 2011 diff hist +165 ReFire No edit summary
- 02:1602:16, 7 May 2011 diff hist +208 Raise templatized current
- 02:1402:14, 7 May 2011 diff hist +2 m CheckReloadEx No edit summary current
- 02:1302:13, 7 May 2011 diff hist +26 CheckReloadEx No edit summary
- 02:1202:12, 7 May 2011 diff hist −43 CheckReload No edit summary current
- 02:1202:12, 7 May 2011 diff hist −61 Lower No edit summary current
- 02:1102:11, 7 May 2011 diff hist +270 Lower Templatized
6 May 2011
- 18:4018:40, 6 May 2011 diff hist +99 CheckReloadEx and
- 18:3818:38, 6 May 2011 diff hist −31 CheckReloadEx No edit summary
- 17:3217:32, 6 May 2011 diff hist +1,453 N CheckReloadEx Created page with '{{codepointer|description= '''CheckReloadEx''' is an extended version of '''JumpIfNoAmmo''' that can compare against flexible values rather than assuming weapon's ammo per sh…'
- 17:0717:07, 6 May 2011 diff hist +263 CheckReload templatized
- 17:0217:02, 6 May 2011 diff hist +13 Small No edit summary
- 16:5716:57, 6 May 2011 diff hist +229 Saw No edit summary
- 16:5516:55, 6 May 2011 diff hist +26 FireBFG templatized II
- 16:5416:54, 6 May 2011 diff hist +161 Punch added example current
- 16:5316:53, 6 May 2011 diff hist +35 N Template:Example Added example template current
- 16:4916:49, 6 May 2011 diff hist +85 Saw templatized
- 16:4516:45, 6 May 2011 diff hist +72 Punch templatized
- 16:4116:41, 6 May 2011 diff hist +116 PlayerThunk Deprecated notice current
- 16:2316:23, 6 May 2011 diff hist −49 Template:Deprecatednotice Undo revision 2566 by Printz (Talk) current
- 16:2316:23, 6 May 2011 diff hist +49 m Template:Deprecatednotice Test gray background...
- 16:1316:13, 6 May 2011 diff hist +98 N Template:Deprecatednotice Defined deprecated notice for articles
- 16:0216:02, 6 May 2011 diff hist +15 List of codepointers →Attacks
- 16:0116:01, 6 May 2011 diff hist +43 N Template:Deprecated Created deprecated notice template current
- 02:2902:29, 6 May 2011 diff hist +362 PlayerThunk Added info about state
- 02:1602:16, 6 May 2011 diff hist +1,681 N PlayerThunk Created.
- 01:4101:41, 6 May 2011 diff hist +277 FireShotgun2 Templatized current
- 01:3801:38, 6 May 2011 diff hist −1,424 FireShotgun Cleaned up; templatized current
- 01:3401:34, 6 May 2011 diff hist +180 FirePlayerMissile Templatized. Updated with keywords. current
- 01:2501:25, 6 May 2011 diff hist +206 FirePlasma Templatized. NEED MORE INFO current
- 01:0201:02, 6 May 2011 diff hist +220 FirePistol Templatized. Updated angle according to further calculations, FIX IF WRONG. current
3 May 2011
- 02:0102:01, 3 May 2011 diff hist 0 Template:Latest No edit summary
2 May 2011
- 04:0804:08, 2 May 2011 diff hist +34 Eternity Engine →Version 3.40
- 04:0704:07, 2 May 2011 diff hist +21 Template:Latest No edit summary
1 May 2011
- 09:3109:31, 1 May 2011 diff hist +225 EDF state reference Undo revision 2544 by 46.33.241.237 (Talk)
25 January 2011
- 14:1014:10, 25 January 2011 diff hist −41 FireOldBFG templatized current
24 January 2011
- 07:1207:12, 24 January 2011 diff hist −1 m Template:Codepointer removed dot
- 07:1107:11, 24 January 2011 diff hist +246 FireMissile templatized current