User contributions for Printz

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20 October 2024

  • 14:3214:32, 20 October 2024 diff hist +560 N NoiseAlertCreated page with "{{Codepointer|description=Alerts monsters against actor's enemy, using actor as alert source. |usage='''A_NoiseAlert''' |notes=This got introduced in MBF21 and it's different from Eternity and ZDoom's AlertMonsters in the following ways: # This cannot be used from player weapon frames # The alert source this time will come from the actor, not from the actor's target (usually the player). This means you can make a monster that shouts and alerts others audible from it..." current
  • 14:2814:28, 20 October 2024 diff hist +59 List of codepointers→‎AI
  • 14:2514:25, 20 October 2024 diff hist +679 N RadiusDamageCreated page with "{{Codepointer|description=Explosion with different radius and actual damage. |usage='''A_RadiusDamage'''(''damage'', ''radius'') |parameters= *''damage'': Maximum damage to inflict at the origin *''radius'': Maximum distance of the area effect. Damage will decrease linearly. |notes= As with other radius attacks, the distance is Chebyshev, i.e. the maximum of x and y difference, so the area of effect is a square, not a circle (and it's infinitely tall). Beware when making..." current
  • 14:2014:20, 20 October 2024 diff hist +89 List of codepointers→‎Explosions

12 October 2024

12 September 2024

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