AlertMonsters
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Description
Alerts all monsters in hearing range of the monster's target (enemy) or projectile's thrower hearing range (depending by what it's called, an enemy or a projectile).
Usage
A_AlertMonsters
Parameters
No parameters.
Examples
No examples given.
Notes
The triggering object needs to either be a thrown projectile, or a monster with a target.
See also
- A_AlertMonsters on the ZDoom wiki.
- NoiseAlert
- List of codepointers