User contributions for Printz
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12 October 2024
- 14:5114:51, 12 October 2024 diff hist +66 List of codepointers →Parameterized
- 14:5014:50, 12 October 2024 diff hist +653 N SpawnObject Created page with "{{Codepointer|description=Generic actor spawn function. |usage='''A_SpawnObject'''(''thingtype'', ''angle'', ''offsetx'', ''offsety'', ''offsetz'', ''velx'', ''vely'', ''velz'') |parameters= *''thingtype'': name of thing to spawn *''angle'': degrees relative to spawner's angle to give to the new thing *''offsetx'', ''offsety'', ''offsetz'': offset relative to actor's facing: to the right, forward and upwards respectively. *''velx'', ''vely'', ''velz'': optional velocity..." current
- 14:3914:39, 12 October 2024 diff hist +49 List of codepointers →Alterations
- 14:3814:38, 12 October 2024 diff hist +226 Turn No edit summary current
- 14:3714:37, 12 October 2024 diff hist +20 Turn No edit summary
- 14:3614:36, 12 October 2024 diff hist +832 N TurnProjectile Created page with "{{Codepointer|description=Like Turn, but also changes the velocity to match the new angle. |usage='''A_TurnProjectile'''(''mode'', ''counter_or_value'') '''misc1''' ''angle'' |parameters= *''mode'': if 0 (default), use the '''misc1''' field ''angle'', which is the number of degrees to increase angle. If 1, then ''counter_or_value'' is a counter ID (0 to 7) with the number of degrees to rotate, not '''misc1'''. If 2, then ''counter_or_value'' is a counter ID (0 to..." current
- 14:2814:28, 12 October 2024 diff hist +87 List of codepointers →Simple movement
- 14:2614:26, 12 October 2024 diff hist +839 N WeaponSetTics Created page with "{{Codepointer|description= Like SetTics, but for weapon frames, changes duration of current frame. |usage='''A_WeaponSetTics'''(''base_amount'', ''random'', ''use_counter'') |parameters= *''base_amount'': if ''use_counter'' is 0, it's number of tics. If ''use_counter'' is 1, it's a counter ID for the current weapon, from 0 to 2. *''random'': if nonzero, it's maximum random value + 1 which may be added to the duration. *''use_counter'': if 0, ''base_amount'' is a numb..." current
- 14:1914:19, 12 October 2024 diff hist +67 List of codepointers →Weapon frame scripting
- 14:1614:16, 12 October 2024 diff hist −150 DeHackEd / BEX Reference/Sound Table No edit summary current
- 14:1514:15, 12 October 2024 diff hist +24 DeHackEd / BEX Reference/Cheat Block →Syntax current
- 14:1314:13, 12 October 2024 diff hist +579 DeHackEd / BEX Reference/Weapon Block →Fields current
- 14:0914:09, 12 October 2024 diff hist +37 DeHackEd / BEX Reference/Weapon Block →Syntax
- 14:0614:06, 12 October 2024 diff hist +278 DeHackEd / BEX Reference/Frame Block →Fields current
- 14:0414:04, 12 October 2024 diff hist +37 DeHackEd / BEX Reference/Frame Block →Syntax
- 13:1013:10, 12 October 2024 diff hist +1,347 DeHackEd / BEX Reference/Thing Block →Fields current
- 12:5412:54, 12 October 2024 diff hist +169 DeHackEd / BEX Reference/Thing Block →Syntax
- 11:4011:40, 12 October 2024 diff hist +51 ZIP No edit summary current
- 11:3611:36, 12 October 2024 diff hist +1,291 List of cheat codes No edit summary
- 10:0310:03, 12 October 2024 diff hist +68 List of console commands and variables →Console variables
- 10:0010:00, 12 October 2024 diff hist +119 List of console commands and variables →Console variables
- 09:5109:51, 12 October 2024 diff hist +93 List of console commands and variables →Console variables
- 09:4709:47, 12 October 2024 diff hist +227 List of console commands and variables →Console variables
- 09:4409:44, 12 October 2024 diff hist +91 List of console commands and variables →Console variables
- 09:4309:43, 12 October 2024 diff hist +32 List of console commands and variables →Console variables
- 09:3709:37, 12 October 2024 diff hist +54 List of console commands and variables →List of console commands
- 09:3509:35, 12 October 2024 diff hist +183 List of console commands and variables →List of console commands
- 09:3109:31, 12 October 2024 diff hist +68 List of console commands and variables →List of console commands
- 09:2809:28, 12 October 2024 diff hist +54 List of console commands and variables →List of console commands
- 09:2609:26, 12 October 2024 diff hist +61 List of console commands and variables →List of console commands
- 09:2309:23, 12 October 2024 diff hist +73 List of console commands and variables →List of console commands
- 09:1909:19, 12 October 2024 diff hist +179 List of console commands and variables →List of console commands
- 09:0109:01, 12 October 2024 diff hist +79 List of command line parameters →Demos current
- 09:0009:00, 12 October 2024 diff hist +42 List of command line parameters →Wads and other files
- 08:5908:59, 12 October 2024 diff hist +189 List of command line parameters No edit summary
- 08:5608:56, 12 October 2024 diff hist +243 List of command line parameters →Loose WADs
- 08:5108:51, 12 October 2024 diff hist +437 List of command line parameters No edit summary
- 08:2808:28, 12 October 2024 diff hist +137 Eternity Engine →Releases
- 08:2508:25, 12 October 2024 diff hist 0 Template:Latest No edit summary
12 September 2024
- 13:5013:50, 12 September 2024 diff hist +4 Category:Codepointers No edit summary current
- 13:3213:32, 12 September 2024 diff hist +198 SetTics No edit summary current
- 13:2813:28, 12 September 2024 diff hist +413 N WeaponSound Created page with "{{codepointer|description= Plays a sound from a weapon frame. |usage= '''A_WeaponSound'''(''sound'', ''full_volume'') |parameters= *''sound'': sound to play *''full_volume'': if 1, play this sound at full volume across the entire map. If 0 (default), play this sound normally. |notes= This is for player weapon frames only. Use PlaySound and related for things. |seealso= *PlaySound *PlaySoundEx}}" current
- 13:2613:26, 12 September 2024 diff hist +61 List of codepointers →Weapon maintenance
- 01:0801:08, 12 September 2024 diff hist +132 Lower No edit summary current
- 01:0801:08, 12 September 2024 diff hist +13 Lower No edit summary
- 01:0601:06, 12 September 2024 diff hist +2 Raise No edit summary current
- 01:0501:05, 12 September 2024 diff hist +27 Raise No edit summary
- 01:0401:04, 12 September 2024 diff hist +117 Raise No edit summary
2 September 2024
- 13:3413:34, 2 September 2024 diff hist +471 N MonsterMeleeAttack Created page with "{{Codepointer|description=Generic monster melee attack. |usage='''A_MonsterMeleeAttack'''(''base_damage'', ''random_multiplier'', ''sound'', ''range'') |parameters= *''base_damage'': base damage of attack; if not set, defaults to 3. *''random_multiplier'': attack damage random multiplier; if not set, defaults to 8. *''sound'': sound to play if attack hits. *''range'': attack range; if not set, defaults to calling actor's melee range property. |seealso= *Scratch}}" current
- 13:3113:31, 2 September 2024 diff hist +61 List of codepointers →Parameterized