User contributions for Printz
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23 April 2026
- 13:2413:24, 23 April 2026 diff hist +88 Polyobject →Creating PolyObjects current
- 13:2313:23, 23 April 2026 diff hist −66 Polyobject No edit summary
- 02:0602:06, 23 April 2026 diff hist +301 CheckSight No edit summary current
- 01:5201:52, 23 April 2026 diff hist +8 CheckSight No edit summary
- 01:5101:51, 23 April 2026 diff hist +279 N CheckSight Created page with "{{ACSFunction|description=Checks if there is a line of sight between two actors. |usage=''boolean'' '''CheckSight'''(''int'' ''tid1'', ''int'' ''tid2'', ''flags'') |parameters= *''tid1'': TID of first actor *''tid2'': TID of second actor *''flags'': reserved, must be 0}}"
- 01:4601:46, 23 April 2026 diff hist +59 GetSigilPieces No edit summary current
- 01:4301:43, 23 April 2026 diff hist +123 EDF item effects and inventory →armoreffect current
- 01:4201:42, 23 April 2026 diff hist +139 PlayerArmorPoints No edit summary current
21 April 2026
5 April 2026
- 10:4910:49, 5 April 2026 diff hist −52 UMAPINFO No edit summary current
4 April 2026
- 15:0915:09, 4 April 2026 diff hist +59 N Accelerative scrolling Redirected page to Scroller linedef types#Accelerative Scrollers current Tag: New redirect
- 15:0915:09, 4 April 2026 diff hist +59 N Displacement scrolling Redirected page to Scroller linedef types#Displacement Scrollers current Tag: New redirect
- 15:0815:08, 4 April 2026 diff hist +1,394 N Scroll Floor Created page with "{{LineSpecial|description=This is the parameterized scrolling special for the floor. |usage='''Scroll_Floor'''(''tag'', ''flags'', ''type'', ''x'', ''y'') |parameters= *''tag'': tag of sectors whose floors to scroll; *''flags'': zero or a sum of the following values: :*1: set displacement scrolling :*2: set accelerative scrolling. This overrides displacement scrolling if both flags are set. :*4: use linedef vector to direct the scrolling (scrolling will happen wh..." current
- 11:1711:17, 4 April 2026 diff hist +174 WeaponReady No edit summary current
- 07:2507:25, 4 April 2026 diff hist +998 N SetWeapon Created page with "{{ACSFunction|description=Changes activator's current weapon. |usage=''boolean'' '''SetWeapon'''(''str weapon'') |parameters= *''weapon'': name of weapon to switch to. This name is one defined by an EDF weaponinfo block, which for the base games is stored in '''player.edf'''. |return='''TRUE''' if the weapon was successfully selected or was already active, '''FALSE''' otherwise. |examples= <code>int result = SetWeapon("Crossbow"); // will return TRUE if player..." current
- 07:2307:23, 4 April 2026 diff hist +12 Powereffect Changed redirect target from EDF item effects and inventory to EDF item effects and inventory#powereffect current Tag: Redirect target changed
- 07:2307:23, 4 April 2026 diff hist +44 N Powereffect Redirected page to EDF item effects and inventory Tag: New redirect
27 March 2026
28 February 2026
- 15:0315:03, 28 February 2026 diff hist +96 EDF puff type reference →Explanation of fields current
- 14:1614:16, 28 February 2026 diff hist +581 N Polyobj MoveTo Created page with "{{template:LineSpecial|description=Moves a polyobject to given coordinates. |usage='''Polyobj_MoveTo(''po'', ''speed'', ''x'', ''y'') |parameters= *''po'': polyobject ID to move *''speed'': movement speed in eighths of unit per tic *''x'', ''y'': coordinates, in integer map units |examples= '''Polyobj_MoveTo(1, 8, -1024, 4192) |notes=This linedef special moves the targeted polyobject to a given location in coordinates, instead of using a map spot thing. Be careful, if in..." current
19 February 2026
- 02:3202:32, 19 February 2026 diff hist +327 DeHackEd / BEX Reference/Eternity Extension: SOUNDS Block →Syntax current
- 01:4701:47, 19 February 2026 diff hist +477 DeHackEd / BEX Reference/Thing Block →Syntax current
16 February 2026
- 12:1412:14, 16 February 2026 diff hist +9 m A BulletAttack No edit summary current
- 12:1412:14, 16 February 2026 diff hist +101 A BulletAttack No edit summary
- 12:1212:12, 16 February 2026 diff hist +33 MonsterBulletAttack No edit summary current
- 12:1112:11, 16 February 2026 diff hist +25 A BulletAttack No edit summary
15 February 2026
- 14:2814:28, 15 February 2026 diff hist +10 UDMF →Explanation of fields current
- 03:1503:15, 15 February 2026 diff hist +5 EDF player reference →Explanation of fields current
- 03:1503:15, 15 February 2026 diff hist +140 EDF player reference →Explanation of fields
13 December 2025
- 06:1006:10, 13 December 2025 diff hist −20 Parameterized linedef specials →Exits current
- 06:0706:07, 13 December 2025 diff hist −12 Parameterized linedef specials →Teleportation
- 06:0506:05, 13 December 2025 diff hist −32 Parameterized linedef specials →Things
- 06:0406:04, 13 December 2025 diff hist −40 Parameterized linedef specials →Lights
- 06:0006:00, 13 December 2025 diff hist −183 Parameterized linedef specials →Ceiling movement: More misleading useless number removal
- 05:5505:55, 13 December 2025 diff hist −12 Parameterized linedef specials →Floor movement, earthquake: Removed misleading incomplete redundant info
7 December 2025
- 07:0107:01, 7 December 2025 diff hist +453 List of maps and mods made for Eternity →Maps current
11 October 2025
- 14:4814:48, 11 October 2025 diff hist +1,103 N WeaponMeleeAttack Created page with "{{codepointer|description=Generic weapon melee attack, from MBF21. |usage='''A_WeaponMeleeAttack'''(''baseDamage'', ''randomMultiplier'', ''berserkMultiplier'', ''hitSound'', ''range'') |parameters= * ''baseDamage'': base damage of attack; if not set, defaults to 2 * ''randomMultiplier'': attack damage random multiplier; if not set, defaults to 10 * ''berserkMultiplier'': berserk damage multiplier; if not set, defaults to 1.0 * ''hitSound'': sound index to play if at..." current
- 14:4014:40, 11 October 2025 diff hist +63 List of codepointers →Parameterized current
4 October 2025
- 14:2214:22, 4 October 2025 diff hist +115 Generalized sector types →Introduced with MBF21 current
23 August 2025
- 16:3216:32, 23 August 2025 diff hist +471 BFGSpray No edit summary current
- 13:3013:30, 23 August 2025 diff hist 0 Eternity Engine →Version 4.05 current
- 13:3013:30, 23 August 2025 diff hist 0 Template:Latest No edit summary current
- 13:1313:13, 23 August 2025 diff hist +277 DECORATE state syntax →Labels current
- 13:1213:12, 23 August 2025 diff hist +76 EDF thing reference →States current
- 13:1113:11, 23 August 2025 diff hist +223 EDF thing reference →Syntax
- 12:2212:22, 23 August 2025 diff hist +78 List of console commands and variables →Console variables current
- 12:2112:21, 23 August 2025 diff hist +8 SetLineActivation No edit summary current
- 12:2112:21, 23 August 2025 diff hist +1,278 N SetLineActivation Created page with "{{ACSFunction| description=Modifies a line's activation type, if it has a special set: who can activate it, from which side, whether it is repeatable. |usage=''void'' '''SetLineActivation'''(''int lineid'', ''int activation''[, ''int repeat'']) |parameters= *''lineid'': ID (tag) of line to modify *''activation'': activation type. Can be: **'''SPAC_None''' or 0: disable the activation **a combination (sum or OR-operation) of the following: ***'''SPAC_Cross''' (1): on play..."
- 12:1312:13, 23 August 2025 diff hist +89 ACS built-in functions →Linedefs and sidedefs current
- 12:1112:11, 23 August 2025 diff hist +71 ThrustThing No edit summary current