User contributions for Printz
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23 October 2021
- 10:0210:02, 23 October 2021 diff hist +22 N MapInfo Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name current
- 10:0210:02, 23 October 2021 diff hist 0 m EMAPINFO Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name
22 October 2021
- 16:5716:57, 22 October 2021 diff hist −43 EMAPINFO Tablified
16 October 2021
- 12:5212:52, 16 October 2021 diff hist +46 EMAPINFO →finaletype
- 12:5212:52, 16 October 2021 diff hist +32 EMAPINFO →finaletype
- 10:3610:36, 16 October 2021 diff hist −3,114 Property transfer linedef types →New to MBF current
- 09:4509:45, 16 October 2021 diff hist +1,349 EMAPINFO →Ambience
- 09:2309:23, 16 October 2021 diff hist +75 List of console commands and variables →Console variables
- 09:2209:22, 16 October 2021 diff hist −84 OPTIONS →OPTIONS full listing
- 09:2109:21, 16 October 2021 diff hist +1,090 Static Init (sky transfer) No edit summary current
- 09:1009:10, 16 October 2021 diff hist +3 EDF game properties reference →Gameplay
- 09:0909:09, 16 October 2021 diff hist +194 EDF game properties reference →Gameplay
- 09:0809:08, 16 October 2021 diff hist +74 EDF game properties reference →Structure
- 09:0609:06, 16 October 2021 diff hist +146 Static Init (sky transfer) No edit summary
- 09:0509:05, 16 October 2021 diff hist +2,302 N Static Init (sky transfer) Created page with "{{LineSpecial|description=Transfer wall textures to skies. |usage='''Static_Init'''(''tag'', 255, ''flip_sky'') |parameters= *''tag'': tag of sectors to affect. *The second ar..."
15 October 2021
- 14:2814:28, 15 October 2021 diff hist +43 N EDF game properties Redirected page to EDF game properties reference current
- 14:2814:28, 15 October 2021 diff hist +91 OPTIONS →Common options which are set in other lumps
- 14:1214:12, 15 October 2021 diff hist +279 EDF game properties reference No edit summary
- 14:0914:09, 15 October 2021 diff hist −14 EDF game properties reference No edit summary
- 14:0814:08, 15 October 2021 diff hist +86 Thing type flags →flags
- 14:0614:06, 15 October 2021 diff hist +212 Thing type flags →flags
- 14:0214:02, 15 October 2021 diff hist +111 EDF game properties reference →Gameplay
- 14:0114:01, 15 October 2021 diff hist −134 EDF game properties reference →Gameplay
- 13:5513:55, 15 October 2021 diff hist +497 EDF game properties reference →Structure: Added the auto flight artifact
12 October 2021
- 14:5614:56, 12 October 2021 diff hist −7 List of maps and mods made for Eternity Moved Colander into its Mods section
10 October 2021
- 13:4513:45, 10 October 2021 diff hist +290 N SetLineMonsterBlocking Created page with "{{ACSFunction|description=Enables or disables the block-monster linedef flag. |usage='''SetLineMonsterBlocking'''(''int line_id'', ''boolean block'') |parameters= *''line_id''..." current
- 13:1913:19, 10 October 2021 diff hist +332 ACS built-in functions →Linedefs and sidedefs
9 October 2021
- 13:5413:54, 9 October 2021 diff hist +8 Parameterized linedef specials →Things
- 13:5313:53, 9 October 2021 diff hist +8 Parameterized linedef specials →Things
6 October 2021
- 14:2414:24, 6 October 2021 diff hist −33 Portal linedef types →Portal transfer to line current
2 October 2021
11 September 2021
- 11:5611:56, 11 September 2021 diff hist +116 List of console commands and variables →Console variables
- 11:3511:35, 11 September 2021 diff hist +76 Main Page →Console and command line
12 May 2021
- 12:3812:38, 12 May 2021 diff hist −169 Floor RaiseToHighest No edit summary current
10 May 2021
- 13:2113:21, 10 May 2021 diff hist +14 Parameterized linedef specials →Plats, lifts
- 13:2013:20, 10 May 2021 diff hist −368 Parameterized linedef specials →Plats, lifts
- 13:2013:20, 10 May 2021 diff hist +569 N Plat PerpetualRaise Created page with "{{LineSpecial|description=Starts a perpetual platform moving periodically between the lowest adjacent plus 8 units and highest adjacent neighbor floor. |usage='''Plat_Perpetua..." current
- 13:2013:20, 10 May 2021 diff hist +119 N Template:SectorDelay Created page with "delay in tics until the sector returns to its initial state (in classic Doom, 105 is for a lift and 150 is for a door)." current
9 May 2021
- 13:2313:23, 9 May 2021 diff hist +42 Parameterized linedef specials →Floor movement, earthquake
- 13:2313:23, 9 May 2021 diff hist +253 N Floor LowerByTexture Created page with "{{LineSpecial|description=Lowers floor by shortest lower texture. |usage='''Floor_LowerByTexture'''(''tag'', ''speed'', ''change'') |parameters= *''tag'': {{SectorTag}} *''spe..." current
- 13:1513:15, 9 May 2021 diff hist +37 Parameterized linedef specials →Floor movement, earthquake
- 13:1513:15, 9 May 2021 diff hist +283 N Floor ToCeilingInstant Created page with "{{LineSpecial|description=Raises floor to ceiling instantly. |usage='''Floor_ToCeilingInstant'''(''tag'', ''change'', ''crush'', ''gap'') |parameters= *''tag'': {{SectorTag}}..." current
- 13:1213:12, 9 May 2021 diff hist +27 Parameterized linedef specials →Floor movement, earthquake
- 13:1213:12, 9 May 2021 diff hist +310 N Floor RaiseToCeiling Created page with "{{LineSpecial|description=Raises floor to ceiling. |usage='''Floor_RaiseToCeiling'''(''tag'', ''speed'', ''change'', ''crush'', ''gap'') |parameters= *''tag'': {{SectorTag}} *..." current
- 13:1113:11, 9 May 2021 diff hist +60 N Template:SectorGap Created page with "gap to leave from destination height when stopping movement." current
- 13:0413:04, 9 May 2021 diff hist +34 Parameterized linedef specials →Floor movement, earthquake
- 13:0413:04, 9 May 2021 diff hist +261 N Floor LowerToLowestCeiling Created page with "{{LineSpecial|description=Lowers floor to lowest neighbour ceiling. |usage='''Floor_LowerToLowestCeiling'''(''tag'', ''speed'', ''change'') |parameters= *''tag'': {{SectorTag}..." current
- 12:5812:58, 9 May 2021 diff hist +46 Parameterized linedef specials →Floor movement, earthquake
- 12:5812:58, 9 May 2021 diff hist +560 N Floor RaiseToLowest Created page with "{{LineSpecial|description=Raises floor to its lowest neighbour floor, including itself. Given how this is set up, it results in instant ''lowering'' of the floor to its lowest..." current
- 12:5512:55, 9 May 2021 diff hist +123 N Template:SectorCrush Created page with "crushing damage to inflict to things jamming the sector, at the same rate as in Doom (10 damage being the classic example)." current