SetActorPitch

From Eternity Wiki
Revision as of 15:12, 5 May 2026 by Printz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description[edit]

This is an ACS built-in function.

Changes a player actor's view pitch (angle of looking up or down).

Usage[edit]

void SetActorPitch(int tid, fixed angle)

Parameters[edit]

Return value[edit]

Examples[edit]

No examples given.

Notes[edit]

This only works on players, as they're the only ones with distinct view pitch. Monsters only have their yaw angle defined.

This function's identification in zspecial.acs is: ACS internal.

See also[edit]