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5 May 2026
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15:13 | GetActorPitch 2 changes history +51 [Printz (2×)] | |||
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15:13 (cur | prev) +22 Printz talk contribs | ||||
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15:11 (cur | prev) +29 Printz talk contribs | ||||
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15:07 | ACS built-in functions 2 changes history +8 [Printz (2×)] | |||
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15:07 (cur | prev) +4 Printz talk contribs (→Things) | ||||
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14:35 (cur | prev) +4 Printz talk contribs (→Things) | ||||
3 May 2026
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15:17 | ACS built-in functions 2 changes history 0 [Printz (2×)] | |||
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15:17 (cur | prev) −15 Printz talk contribs (→Player) Tag: Manual revert | ||||
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15:06 (cur | prev) +15 Printz talk contribs (→Player) Tag: Reverted | ||||
| N 14:28 | GetActorPitch diffhist +455 Printz talk contribs (Created page with "{{ACSFunction|description=Returns a tagged actor's view pitch. |usage=''fixed'' '''GetActorPitch'''(''int'' ''tid'') |parameters= *''tid'': TID of actor to check. |return=''angle'': fixed point angle of view pitch. |notes=Currently this only works with players, so the only useful TID values are 0 for the activator, or -1 to -4 to select a given player. The pitch is determined by the looking angle when free-look is enabled. |id=(ACS internal)}}") | ||||