SetActorPitch
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Description[edit]
This is an ACS built-in function.
Changes a player actor's view pitch (angle of looking up or down).
Usage[edit]
void SetActorPitch(int tid, fixed angle)
Parameters[edit]
- tid: TID of actor to affect
- angle: fixed point angle of pitch
Return value[edit]
Examples[edit]
No examples given.
Notes[edit]
This only works on players, as they're the only ones with distinct view pitch. Monsters only have their yaw angle defined.
This function's identification in zspecial.acs is: ACS internal.