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Showing below up to 50 results in range #101 to #150.
- (hist) SargAttack [284 bytes]
- (hist) CheckActorCeilingTexture [286 bytes]
- (hist) XScream [288 bytes]
- (hist) Fire [288 bytes]
- (hist) Polyobj RotateLeft [289 bytes]
- (hist) Translucency map [289 bytes]
- (hist) SetLineMonsterBlocking [290 bytes]
- (hist) Fall [292 bytes]
- (hist) GetPolyobjX [295 bytes]
- (hist) SelfDestruct [296 bytes]
- (hist) GetActorAngle [296 bytes]
- (hist) Explode [297 bytes]
- (hist) GetLineRowOffset [298 bytes]
- (hist) JumpIfTargetCloser [299 bytes]
- (hist) ImpDeath [303 bytes]
- (hist) SetLineSpecial [303 bytes]
- (hist) Sin [303 bytes]
- (hist) BFGsound [304 bytes]
- (hist) Hexen format SNDINFO [308 bytes]
- (hist) PosAttack [309 bytes]
- (hist) Floor RaiseToCeiling [310 bytes]
- (hist) ThingCount [310 bytes]
- (hist) Random [315 bytes]
- (hist) MummyAttack [316 bytes]
- (hist) PlayerHealth [316 bytes]
- (hist) FlameEnd [321 bytes]
- (hist) MummyFX1Seek [321 bytes]
- (hist) LichWhirlwind [325 bytes]
- (hist) ChangeFloor [325 bytes]
- (hist) SetGravity [326 bytes]
- (hist) SetActorAngle [329 bytes]
- (hist) SpawnRippers [332 bytes]
- (hist) GetWeapon [332 bytes]
- (hist) MntrFloorFire [334 bytes]
- (hist) GetActorVelX [335 bytes]
- (hist) Sor2DthLoop [336 bytes]
- (hist) CasingThrust [337 bytes]
- (hist) StaffAttackPL1 [337 bytes]
- (hist) Boom [351 bytes]
- (hist) MummyAttack2 [353 bytes]
- (hist) VectorAngle [354 bytes]
- (hist) SoundSequenceOnActor [354 bytes]
- (hist) Light0 [355 bytes]
- (hist) SkelMissile [356 bytes]
- (hist) CheckPlayerDone [357 bytes]
- (hist) BeastPuff [362 bytes]
- (hist) ClearInventory [364 bytes]
- (hist) PlayerNumber [365 bytes]
- (hist) MinotaurAtk3 [366 bytes]
- (hist) LocalSetMusic [367 bytes]