SetGravity
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Description[edit]
This is an ACS built-in function.
Changes the level's gravity.
Usage[edit]
void SetGravity(fixed value)
Parameters[edit]
- value: gravity amount. The normal Doom gravity is scaled at 800.0.
Return value[edit]
Examples[edit]
No examples given.
Notes[edit]
The "800.0" default gravity is scaled like in the Quake game.
This function's identification in zspecial.acs is: ACS internal.