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  • ...es of this weapon accessible from other weapon info. Default games' (Doom, Heretic) weapon info use externalized frames for all weapon info, for compatibility ...primary attack button. Equivalent to the '''Hold''' Decorate state. New to Heretic.
    12 KB (1,752 words) - 15:54, 22 July 2020
  • *''lockout'': a special value on whether to emulate Doom or Heretic behaviour. Possible values are: :*0: compatibility mode. Behaviour depends on current game mode (Doom or Heretic).
    1 KB (163 words) - 12:36, 8 May 2021
  • ...ses defined: DoomMarine (only if game is Doom) and Corvus (only if game is Heretic). Any of these classes may be redefined in mods. So if you want to change t ...health''' placeholder and by actions such as [[HealThing]] and the powered Heretic gauntlets.
    7 KB (1,017 words) - 05:51, 11 October 2020
  • ...ch includes all gunshots from Doom and the elven wand and dragon claw from Heretic. The syntax is as follows: ...y when puff is spawned. Only works if '''thingtype''' is set. Example: the Heretic staff puff has this.
    3 KB (501 words) - 08:25, 25 April 2020
  • |description=Heretic Elven Wand basic attack. From base/heretic/player.edf:
    628 bytes (84 words) - 06:00, 19 April 2020
  • |description=Heretic Elven Wand attack with Tome of Power activated. From base/heretic/player.edf:
    734 bytes (102 words) - 06:12, 19 April 2020
  • |description=Heretic Tome of Power Fire Mace attack. From base/heretic/player.edf:
    639 bytes (94 words) - 08:24, 19 April 2020
  • |description=Heretic Phoenix Rod regular attack. From base/heretic/player.edf:
    485 bytes (66 words) - 02:53, 20 April 2020
  • |description=Heretic [[Doom Wiki:Hellstaff|Hellstaff]] regular attack. From base/heretic/player.edf:
    575 bytes (82 words) - 03:18, 20 April 2020
  • |description=Heretic player burning death sound. From base/heretic/things.edf (for '''HereticPlayer'''):
    789 bytes (104 words) - 05:06, 20 April 2020
  • |description=Removes the ghost effect, such as from Heretic disciples, when being hit or killed. From base/heretic/things.edf:
    726 bytes (104 words) - 05:34, 20 April 2020
  • |description=Heretic coloured key orb statue maintenance. From base/heretic/things.edf:
    650 bytes (89 words) - 01:49, 21 April 2020
  • |description=Startup initialization phase of the Heretic powered Phoenix Rod attack. From base/heretic/player.edf:
    630 bytes (83 words) - 01:29, 29 April 2020
  • ...then the level number to hear the song that plays on that map (in DOOM and Heretic, use the episode and then map; in DOOM II, use the 2-digit map number). Typ This cheat allows you to change levels. In DOOM or Heretic, type the episode number and then the map number after the cheat. In DOOM I
    7 KB (1,211 words) - 04:38, 9 March 2012
  • ||'''mn_hepis'''||''num''||notnet||Menu||Brings up the Heretic difficulty selection menu. ''Num'' it the index of the episode after which ...ic table, or new lumps with names beginning with "D_" in DOOM or "MUS_" in Heretic are available.
    43 KB (6,448 words) - 12:51, 4 February 2023
  • ...ing new mapthing types. Note that this list does not currently contain any Heretic mapthings, which may be documented in the future. Note that there are also ...xample the Arch-vile, with a normal DoomEd number of 64, can be spawned in Heretic using DoomEd number 6064.
    9 KB (1,305 words) - 07:05, 6 November 2021
  • ...(Heretic wind): if added, the wind will behave like in [[Doom wiki:Heretic|Heretic]]. Otherwise it will behave like in Boom.
    1 KB (197 words) - 03:27, 25 February 2019
  • ...(Heretic wind): if added, the wind will behave like in [[Doom wiki:Heretic|Heretic]]. Otherwise it will behave like in Boom.
    1 KB (182 words) - 03:26, 25 February 2019
  • ||-episode ''n''||Start a new game on episode n. For DOOM and Heretic only. ||-warp ''level''||Changes current level. In Doom 1 and Heretic, ''level'' is made of two numbers, the episode and the level number (e.g. <
    9 KB (1,332 words) - 09:12, 3 May 2020
  • {{example|description=From base/heretic/things.edf:|code=<nowiki> ...obability it spawns a thing of '''dehackednum''' 437 ('''CrossbowFX4''' in heretic/things.edf) on actor's coordinates, and gives the new thing a random veloci
    494 bytes (71 words) - 08:19, 17 April 2020
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