SpawnAbove: Difference between revisions
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Esselfortium (talk | contribs) (New page: '''SpawnAbove''' (string ''type'', string ''frametransfer'' [, int ''height''])<br> ==Usage== SpawnAbove is a special spawning function to spawn an object above the source object. ===Pa...) |
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'''SpawnAbove''' (string ''type'', string ''frametransfer'' [, int ''height'']) | {{codepointer|description=SpawnAbove is a special spawning function to spawn an object above the source object. | ||
|usage='''SpawnAbove''' (string ''type'', string ''frametransfer'' [, int ''height'']) | |||
= | |parameters=*type: The thing type to spawn. | ||
*type: The thing type to spawn. | |||
*frametransfer: Name or dehackednum of a frame to transfer the spawned object to. Negative values indicate no frame transfer. (Default of 0 = frame 0) | *frametransfer: Name or dehackednum of a frame to transfer the spawned object to. Negative values indicate no frame transfer. (Default of 0 = frame 0) | ||
*height: Integer amount to add to the spawned object's height above the spawner. (Default of 0 = 0 units) | *height: Integer amount to add to the spawned object's height above the spawner. (Default of 0 = 0 units) | ||
|notes=Compared to [[SpawnEx]], this special lets you change the spawning frame of the new thing. | |||
[[ | |seealso= | ||
*[[Spawn]] | |||
*[[SpawnEx]]}} |
Latest revision as of 16:16, 17 February 2021
Description
SpawnAbove is a special spawning function to spawn an object above the source object.
Usage
SpawnAbove (string type, string frametransfer [, int height])
Parameters
- type: The thing type to spawn.
- frametransfer: Name or dehackednum of a frame to transfer the spawned object to. Negative values indicate no frame transfer. (Default of 0 = frame 0)
- height: Integer amount to add to the spawned object's height above the spawner. (Default of 0 = 0 units)
Examples
No examples given.
Notes
Compared to SpawnEx, this special lets you change the spawning frame of the new thing.