WeaponAlert

From Eternity Wiki
Revision as of 14:11, 24 October 2024 by Printz (talk | contribs) (Created page with "{{codepointer|description=Alert monsters within sound-travel distance of the player's presence. |usage='''A_WeaponAlert''' |notes= Normally all weapons alert monsters when player starts the attack, but they can be set to silent in weaponinfo, or this codepointer can be used in other frames besides the attack sequence. |seealso= *AlertMonsters *NoiseAlert}}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description

Alert monsters within sound-travel distance of the player's presence.

Usage

A_WeaponAlert

Parameters

No parameters.

Examples

No examples given.

Notes

Normally all weapons alert monsters when player starts the attack, but they can be set to silent in weaponinfo, or this codepointer can be used in other frames besides the attack sequence.

See also