Editing reference

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Revision as of 06:10, 4 March 2012 by Printz (talk | contribs)
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Map editing

  • Linedef specials
  • ACS scripting
  • New linedef flags in Eternity
  • Sector effects
  • New thing types in Eternity
  • New mapthing flags in Eternity

WAD managing

  • Predefined lumps
  • ExtraData
  • MapInfo

EDF object definition blocks

Main article: Eternity Definition Files

  • EDF thing reference
    • Thing type flags
  • EDF thing group reference
  • EDF state reference
    • List of codepointers
    • DECORATE state syntax
  • EDF weapon reference
  • EDF animation and switch reference
  • EDF sprite reference
  • EDF sound reference
  • EDF puff type reference
  • EDF damagetype reference
  • EDF morphtype reference
  • EDF terrain reference
  • EDF player reference
  • EDF string reference
  • EDF menu reference
  • EDF font reference
  • EDF game properties reference
  • EDF miscellaneous reference
  • EDF delta structures
  • EDF item effects and inventory
  • EDF lockdefs
  • EDF sound environments
Retrieved from "http://eternity.youfailit.net/index.php?title=Editing_reference&oldid=3176"
Category:
  • Editing reference

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  • This page was last edited on 4 March 2012, at 06:10.
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