WeaponAlert: Revision history

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24 October 2024

  • curprev 15:1115:11, 24 October 2024Printz talk contribs 370 bytes +370 Created page with "{{codepointer|description=Alert monsters within sound-travel distance of the player's presence. |usage='''A_WeaponAlert''' |notes= Normally all weapons alert monsters when player starts the attack, but they can be set to silent in weaponinfo, or this codepointer can be used in other frames besides the attack sequence. |seealso= *AlertMonsters *NoiseAlert}}"