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| | tag, speed, delay, light_tag | | | tag, speed, delay, light_tag |
| | Opens a door temporarily. Speed is the door speed. Classic speeds are 16 for regular doors and 64 for turbo doors. Delay is the time the door stays open, in tics. Classic delay is 150. Light_tag is the sector to be lit to maximum neighbor while the door is opened, like the Boom DR/D1 door feature. | | | Opens a door temporarily. Speed is the door speed. Classic speeds are 16 for regular doors and 64 for turbo doors. Delay is the time the door stays open, in tics. Classic delay is 150. Light_tag is the sector to be lit to maximum neighbor while the door is opened, like the Boom DR/D1 door feature. |
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| {|class="wikitable sortable"
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| !ExtraData #
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| !Hexen #
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| !Name
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| !Category
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| !Static
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| |-
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| ||334||||[[Ceiling_LowerByTexture]]||Ceilings||
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| |-
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| ||336||||[[Ceiling_LowerByValue]]||Ceilings||
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| |-
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| ||339||||[[Ceiling_LowerInstant]]||Ceilings||
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| |-
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| ||332||||[[Ceiling_LowerToFloor]]||Ceilings||
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| |-
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| ||330||||[[Ceiling_LowerToHighestFloor]]||Ceilings||
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| |-
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| ||328||||[[Ceiling_LowerToLowest]]||Ceilings||
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| |-
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| ||326||||[[Ceiling_LowerToNearest]]||Ceilings||
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| |-
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| ||337||||[[Ceiling_MoveToValue]]||Ceilings||
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| |-
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| ||333||||[[Ceiling_RaiseByTexture]]||Ceilings||
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| |-
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| ||335||||[[Ceiling_RaiseByValue]]||Ceilings||
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| |-
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| ||338||||[[Ceiling_RaiseInstant]]||Ceilings||
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| |-
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| ||323||||[[Ceiling_RaiseToHighest]]||Ceilings||
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| |-
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| ||329||||[[Ceiling_RaiseToHighestFloor]]||Ceilings||
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| |-
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| ||327||||[[Ceiling_RaiseToLowest]]||Ceilings||
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| |-
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| ||325||||[[Ceiling_RaiseToNearest]]||Ceilings||
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| |-
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| ||331||||[[Ceiling_ToFloorInstant]]||Ceilings||
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| |-
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| ||324||||[[Ceiling_ToHighestInstant]]||Ceilings||
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| |-
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| ||302||||[[Door_Close]]||Doors||
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| |-
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| ||303||||[[Door_CloseWaitOpen]]||Doors||
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| |-
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| ||301||||[[Door_Open]]||Doors||
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| |-
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| ||300||||[[Door_Raise]]||Doors||
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| |-
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| ||305||||[[Door_WaitClose]]||Doors||
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| |-
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| ||304||||[[Door_WaitRaise]]||Doors||
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| |-
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| ||316||||[[Floor_LowerByTexture]]||Floors||
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| |-
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| ||318||||[[Floor_LowerByValue]]||Floors||
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| |-
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| ||321||||[[Floor_LowerInstant]]||Floors||
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| |-
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| ||307||||[[Floor_LowerToHighestEE]]||Floors||
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| |-
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| ||309||||[[Floor_LowerToLowest]]||Floors||
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| |-
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| ||313||||[[Floor_LowerToLowestCeiling]]||Floors||
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| |-
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| ||311||||[[Floor_LowerToNearest]]||Floors||
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| |-
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| ||319||||[[Floor_MoveToValue]]||Floors||
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| |-
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| ||315||||[[Floor_RaiseByTexture]]||Floors||
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| |-
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| ||317||||[[Floor_RaiseByValue]]||Floors||
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| |-
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| ||320||||[[Floor_RaiseInstant]]||Floors||
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| |-
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| ||314||||[[Floor_RaiseToCeiling]]||Floors||
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| |-
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| ||306||||[[Floor_RaiseToHighest]]||Floors||
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| |-
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| ||308||||[[Floor_RaiseToLowest]]||Floors||
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| |-
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| ||312||||[[Floor_RaiseToLowestCeiling]]||Floors||
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| |-
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| ||310||||[[Floor_RaiseToNearest]]||Floors||
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| |-
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| ||322||||[[Floor_ToCeilingInstant]]||Floors||
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| |-
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| ||362||||[[Pillar_Build]]||Floors + Ceilings||
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| |-
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| ||363||||[[Pillar_BuildAndCrush]]||Floors + Ceilings||
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| |-
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| ||362||||[[Pillar_Open]]||Floors + Ceilings||
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| |-
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| ||370||||[[Light_ChangeToValue]]||Lights||
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| |-
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| ||371||||[[Light_Fade]]||Lights||
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| |-
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| ||373||||[[Light_Flicker]]||Lights||
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| |-
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| ||372||||[[Light_Glow]]||Lights||
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| |-
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| ||369||||[[Light_LowerByValue]]||Lights||
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| |-
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| ||368||||[[Light_RaiseByValue]]||Lights||
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| |-
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| ||374||||[[Light_Strobe]]||Lights||
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| |-
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| ||350||||[[Polyobj_DoorSlide]]||Polyobjects||
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| |-
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| ||351||||[[Polyobj_DoorSwing]]||Polyobjects||
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| |-
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| ||352||||[[Polyobj_Move]]||Polyobjects||
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| |-
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| ||353||||[[Polyobj_OR_Move]]||Polyobjects||
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| |-
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| ||357||||[[Polyobj_OR_RotateLeft]]||Polyobjects||
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| |-
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| ||355||||[[Polyobj_OR_RotateRight]]||Polyobjects||
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| |-
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| ||356||||[[Polyobj_RotateLeft]]||Polyobjects||
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| |-
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| ||354||||[[Polyobj_RotateRight]]||Polyobjects||
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| |-
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| ||365||||[[ACS_Execute]]||Scripts||
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| |-
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| ||366||||[[ACS_Suspend]]||Scripts||
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| |-
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| ||367||||[[ACS_Terminate]]||Scripts||
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| |-
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| ||341||||[[Stairs_BuildDownDoom]]||Stairs||
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| |-
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| ||343||||[[Stairs_BuildDownDoomSync]]||Stairs||
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| |-
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| ||340||||[[Stairs_BuildUpDoom]]||Stairs||
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| |-
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| ||342||||[[Stairs_BuildUpDoomSync]]||Stairs||
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| |-
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| |} | | |} |