User contributions for Printz
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21 May 2009
- 12:3812:38, 21 May 2009 diff hist −18 List of codepointers →Hexen monster attack pointers
- 12:3812:38, 21 May 2009 diff hist +18 List of codepointers →Hexen monster attack pointers
- 12:3312:33, 21 May 2009 diff hist +19 List of codepointers →Hexen AI pointers
- 12:2912:29, 21 May 2009 diff hist +19 List of codepointers →Hexen miscellaneous pointers
- 12:2512:25, 21 May 2009 diff hist +55 List of codepointers →Heretic Monster Attack Pointers
- 12:2312:23, 21 May 2009 diff hist +3 List of codepointers →Frame scripting pointers
- 12:2212:22, 21 May 2009 diff hist +47 List of codepointers →Frame Scripting Pointers
- 12:1712:17, 21 May 2009 diff hist +159 List of codepointers →Heretic Miscellaneous Pointers
- 12:1712:17, 21 May 2009 diff hist −84 List of codepointers →Miscellaneous Pointers
- 12:1312:13, 21 May 2009 diff hist +36 List of codepointers →Hexen AI pointers
- 12:1112:11, 21 May 2009 diff hist +34 List of codepointers →Object Sound Pointers
- 12:0912:09, 21 May 2009 diff hist +13 List of codepointers →Object Sound Pointers
- 12:0712:07, 21 May 2009 diff hist −13 List of codepointers →Hexen AI pointers
- 12:0712:07, 21 May 2009 diff hist +64 List of codepointers →Heretic AI Pointers
- 12:0512:05, 21 May 2009 diff hist +40 List of codepointers →Miscellaneous Pointers
- 12:0012:00, 21 May 2009 diff hist +44 List of codepointers →Miscellaneous Pointers
- 11:5611:56, 21 May 2009 diff hist +433 N PlayerSkull New page: '''PlayerSkull''' (void) ==Usage== Spawns a HereticPlayerSkull thing at 48 units above activating player's origin, then transfers player's viewport and data to the skull, makes the screen ...
- 11:5111:51, 21 May 2009 diff hist +17 List of codepointers →Heretic Miscellaneous Pointers
- 11:3711:37, 21 May 2009 diff hist +1,181 N Look New page: '''Look''' (void) ==Usage== Causes the object to look for targets. Various gameplay elements have an effect on acquiring a target. Friendly monsters will look for enemies first, but if the... current
- 11:3211:32, 21 May 2009 diff hist +288 N XScream New page: '''XScream''' (void) ==Usage== Plays the "slop" sound. If the object is a player, falling damage is active, and the player has died from falling, the "fallht" sound will be played (this so... current