User contributions for Esselfortium

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21 April 2009

  • 18:3418:34, 21 April 2009 diff hist +136 N StopNew page: '''Stop''' is a miscellaneous codepointer. This codepointer causes an object to completely stop all movement. Category:Codepointers
  • 18:3318:33, 21 April 2009 diff hist +714 N BFGSprayNew page: '''BFGSpray''' is a miscellaneous normal codepointer. This codepointer causes BFG explosion effects, which differ depending on the player's selected type of BFG: *Normal BFG: 40 tracers w...
  • 18:2918:29, 21 April 2009 diff hist +1,102 N A CustomPlayerMeleeNew page: '''CustomPlayerMelee''' (int ''dmgfactor'', int ''dmgmod'' [, int ''berserk'' [, int ''deflection'' [, string ''soundname'']]])<br> ==Usage== CustomPlayerMelee is a parameterized player ...
  • 18:2418:24, 21 April 2009 diff hist +625 N FirePlayerMissileNew page: '''FirePlayerMissile''' (string ''type'' [, bool ''homing''])<br> ==Usage== FirePlayerMissile is a parameterized player weapon codepointer. This codepointer allows a custom player projec...
  • 18:2018:20, 21 April 2009 diff hist +1,176 N A FireCustomBulletsNew page: '''FireCustomBullets''' (string ''soundname'', int ''accuracy'', int ''tracers'', int ''dmgfactor'', int ''dmgmod'')<br> ==Usage== FireCustomBullets is a parameterized player weapon code...
  • 18:1018:10, 21 April 2009 diff hist +337 N CloseShotgun2New page: '''CloseShotgun2''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''dbcls''' sound effect, and then control will transfer to the ReFi...
  • 18:1018:10, 21 April 2009 diff hist +242 N LoadShotgun2New page: '''LoadShotgun2''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''dbload''' sound effect. For a customizable version of this codepo...
  • 18:0918:09, 21 April 2009 diff hist +241 N OpenShotgun2New page: '''OpenShotgun2''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''dbopn''' sound effect. For a customizable version of this codepoi...
  • 18:0918:09, 21 April 2009 diff hist +235 N BFGsoundNew page: '''BFGSound''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''bfg''' sound effect. For a customizable version of this codepointer, ...
  • 18:0718:07, 21 April 2009 diff hist +251 N FireBFGNew page: '''FireBFG''' is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. For a customizable version of this cod...
  • 18:0718:07, 21 April 2009 diff hist +353 N FirePlasmaNew page: '''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing ...
  • 18:0518:05, 21 April 2009 diff hist +780 N SawNew page: '''Saw''' is a player weapon codepointer. This codepointer implements the DOOM player's chainsaw attack. The saw attack is a melee-range tracer attack. Player must be within melee range + ...
  • 18:0518:05, 21 April 2009 diff hist +68 PunchNo edit summary
  • 18:0018:00, 21 April 2009 diff hist +69 FirePistolNo edit summary
  • 18:0018:00, 21 April 2009 diff hist +69 FireCGunNo edit summary
  • 17:5917:59, 21 April 2009 diff hist +266 N FireMissileNew page: '''FireMissile''' is a player weapon codepointer. This codepointer implements the DOOM player's rocket launcher attack, which fires a single RocketShot projectile. For a customizable vers...
  • 17:5817:58, 21 April 2009 diff hist +651 N FireCGunNew page: '''FireCGun''' is a player weapon codepointer. This codepointer implements the DOOM player's chaingun attack, which consists of a single missile-range tracer. Accuracy will be perfect on t...
  • 03:2703:27, 21 April 2009 diff hist −14 Creating a simple decorationNo edit summary
  • 03:2203:22, 21 April 2009 diff hist +5 PlaySoundExNo edit summary
  • 03:2103:21, 21 April 2009 diff hist +20 PlaySoundExNo edit summary
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