Sector SetWind: Difference between revisions
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(Created page with "218:'''Sector_SetWind'''(''tag'', ''strength'', ''angle'', ''flags'') Static special that sets wind on tagged sector(s). This is similar to Sector_SetCurrent, but also af...") |
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Revision as of 16:09, 9 May 2018
218:Sector_SetWind(tag, strength, angle, flags)
Static special that sets wind on tagged sector(s). This is similar to Sector_SetCurrent, but also affects things above ground, at greater degrees if they don't touch it or if they're above a Transfer_Heights fake ceiling.
Arguments
- tag: tag of affected sector(s).
- strength: wind's strength. Ignored if flags has bit 1.
- angle: wind's direction as a byte angle. Ignored if flags has bit 1.
- flags: optional modifier which can be a sum of any of the following values: