PlayerStartScript

From Eternity Wiki
Revision as of 16:18, 8 May 2011 by Printz (talk | contribs) (Created page with '{{codepointer|description= Used from player weapon frames to call scripts.|usage= '''PlayerStartScript'''(''scriptnum'', ''selectvm'', ''params[0]'', ''params[1]'', ''params[2]''…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description

Used from player weapon frames to call scripts.

Usage

PlayerStartScript(scriptnum, selectvm, params[0], params[1], params[2])

Parameters

  • scriptnum: Number of script to call.
  • selectvm: Virtual machine to use:
    • (deprecated)0 or gamescript: Small game (global) script.
    • (deprecated)1 or levelscript: Small level (map) script.

Examples

No examples given.

Notes

Currently this codepointer only supports the deprecated Small scripting system. To be able to call ACS scripts (which use selectvm = 2, which isn't supported by this function), use StartScript instead.

The semantic difference between PlayerStartScript and StartScript is that this one considers the call being made from a player weapon, the latter is called from a map object.

See also