MushroomEx: Difference between revisions
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Latest revision as of 04:52, 25 April 2020
Description
Extended version for Mushroom, which uses proper arguments for everything.
Usage
MushroomEx(thing_type, thing_count, vertical_range, horizontal_range, splash_damage, splash_radius)
Parameters
- thing_type: type of thing to spawn as explosion projectile;
- thing_count: how many projectiles to spawn (default: actor damage);
- vertical_range: vertical range, same as Mushroom misc1 (default: 4);
- horizontal_range: horizontal range, same as Mushroom misc2 (default: 0.5);
- splash_damage: explosion shockwave maximum damage (default: 128);
- splash_radius: explosion shockwave range (default: 128).
Examples
No examples given.
Notes
This is an advanced version of Mushroom. If you want to use the default parameter values, omit them.