LineEffect: Difference between revisions

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*Unknown 2 = Sector tag (default of 0 = 0)  
*Unknown 2 = Sector tag (default of 0 = 0)  


Purpose: Allows objects to trigger linedef specials from frames. This effect can trigger any W1/WR/S1/SR line effect. It does not work for G1/GR line effects. If a W1 or S1 line effect is triggered, the object will not be able to trigger any additional line effects. If the line special provided is not a valid type, nothing will occur. Note that the action will occur as if a player has activated the line, and not a monster. New to MBF.
Purpose: Allows objects to trigger linedef specials from frames. This effect can trigger any W1/WR/S1/SR line effect. It does not work for G1/GR line effects. If a W1 or S1 line effect is triggered, the object will not be able to trigger any additional line effects. If the line special provided is not a valid type, nothing will occur. Note that the action will occur as if a player has activated the line, and not a monster.


Notes: As of Eternity Engine v3.31 Delta, this codepointer cannot cause accidental corruption of memory under any circumstances. While exceedingly rare, this could have occurred occasionally in MBF and SMMU.
Notes: As of Eternity Engine v3.31 Delta, this codepointer cannot cause accidental corruption of memory under any circumstances. While exceedingly rare, this could have occurred occasionally in MBF and SMMU.

Revision as of 07:46, 22 August 2009

Type: Miscellaneous, parameterized

Parameter Information:

  • Unknown 1 = Line special (default of 0 = 0)
  • Unknown 2 = Sector tag (default of 0 = 0)

Purpose: Allows objects to trigger linedef specials from frames. This effect can trigger any W1/WR/S1/SR line effect. It does not work for G1/GR line effects. If a W1 or S1 line effect is triggered, the object will not be able to trigger any additional line effects. If the line special provided is not a valid type, nothing will occur. Note that the action will occur as if a player has activated the line, and not a monster.

Notes: As of Eternity Engine v3.31 Delta, this codepointer cannot cause accidental corruption of memory under any circumstances. While exceedingly rare, this could have occurred occasionally in MBF and SMMU.

Warning: This codepointer may cause undesired side effects in some situations by affecting the first line defined in the map and/or the sector(s) which it references. Use with caution!