HeadAttack: Difference between revisions
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(New page: Type: Monster attack, normal Purpose: Cacodemon attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, ...) |
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[[Category:Codepointers]] |
Latest revision as of 06:14, 28 December 2011
Type: Monster attack, normal
Purpose: Cacodemon attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, the object will damage the target directly for (rnd%6 + 1) * 10 damage. Otherwise, the object will fire a CacodemonShot projectile at the target.
Thunk: Yes.