Crushing ceiling linedef types: Difference between revisions
(→Crusher Linedef Types: Added extradata mnemonics to reg/ext linetypes) |
|||
Line 17: | Line 17: | ||
Regular and Extended Crusher Types | Regular and Extended Crusher Types | ||
------------------------------------------------------------------- | ------------------------------------------------------------------- | ||
# Class Trig Spd Mon Silent Action | # Class Trig Spd Mon Silent Action ExtraData mnemonic | ||
184 Ext SR Slow No No Start | 184 Ext SR Slow No No Start SR_StartCrusher_Slow | ||
49 Reg S1 Slow No No Start | 49 Reg S1 Slow No No Start S1_StartCrusher_Slow | ||
73 Reg WR Slow No No Start | 73 Reg WR Slow No No Start WR_StartCrusher_Slow | ||
25 Reg W1 Slow No No Start | 25 Reg W1 Slow No No Start W1_StartCrusher_Slow | ||
183 Ext SR Fast No No Start | 183 Ext SR Fast No No Start SR_StartCrusher_Fast | ||
164 Ext S1 Fast No No Start | 164 Ext S1 Fast No No Start S1_StartCrusher_Fast | ||
77 Reg WR Fast No No Start | 77 Reg WR Fast No No Start WR_StartCrusher_Fast | ||
6 Reg W1 Fast No No Start | 6 Reg W1 Fast No No Start W1_StartCrusher_Fast | ||
185 Ext SR Slow No Yes Start | 185 Ext SR Slow No Yes Start SR_StartCrusher_Silent_Slow | ||
165 Ext S1 Slow No Yes Start | 165 Ext S1 Slow No Yes Start S1_StartCrusher_Silent_Slow | ||
150 Ext WR Slow No Yes Start | 150 Ext WR Slow No Yes Start WR_StartCrusher_Silent_Slow | ||
141 Reg W1 Slow No Yes Start | 141 Reg W1 Slow No Yes Start W1_StartCrusher_Silent_Slow | ||
188 Ext SR ---- -- -- Stop | 188 Ext SR ---- -- -- Stop SR_StopCrusher | ||
168 Ext S1 ---- -- -- Stop | 168 Ext S1 ---- -- -- Stop S1_StopCrusher | ||
74 Reg WR ---- -- -- Stop | 74 Reg WR ---- -- -- Stop WR_StopCrusher | ||
57 Reg W1 ---- -- -- Stop | 57 Reg W1 ---- -- -- Stop W1_StopCrusher | ||
Generalized Crusher Types | Generalized Crusher Types |
Revision as of 15:56, 21 February 2010
A crusher ceiling is a linedef type that causes the ceiling to cycle between its starting height and 8 above the floor, damaging monsters and players that happen to be in between. Barrels explode when crushed.
Once a crusher ceiling is started it remains running for the remainder of the level even if temporarily suspended with a stop type. No other ceiling action can be used in that sector thereafter.
Varieties of Crushers
A crusher can be activated by pushing on a linedef bounding it (generalized types only), or by pushing on a switch with the same tag as the crusher sector, or by walking over a linedef with the same tag as the crusher, or by shooting a linedef with the same tag as the crusher with an impact weapon (generalized types only).
A crusher has a speed: slow, normal, fast, or turbo. The slower the speed, the more damage the crusher does when crushing, simply thru being applied longer. When a slow or normal crusher is moving down and encounters something to crush, it slows down even more, by a factor of 8. This persists until it reaches bottom of stroke and starts up again. Fast and turbo crushers do not slow down.
A crusher can be silent. The regular silent crusher makes platform stop and start noises at top and bottom of stroke. The generalized silent crusher is completely quiet.
A crusher linedef is provided to stop a crusher in its current position. Care should be used that this doesn't lock the player out of an area of the wad if the crusher is too low to pass. A crusher can be restarted, but not changed, with any crusher linedef.
Crusher Linedef Types
Regular and Extended Crusher Types ------------------------------------------------------------------- # Class Trig Spd Mon Silent Action ExtraData mnemonic 184 Ext SR Slow No No Start SR_StartCrusher_Slow 49 Reg S1 Slow No No Start S1_StartCrusher_Slow 73 Reg WR Slow No No Start WR_StartCrusher_Slow 25 Reg W1 Slow No No Start W1_StartCrusher_Slow 183 Ext SR Fast No No Start SR_StartCrusher_Fast 164 Ext S1 Fast No No Start S1_StartCrusher_Fast 77 Reg WR Fast No No Start WR_StartCrusher_Fast 6 Reg W1 Fast No No Start W1_StartCrusher_Fast 185 Ext SR Slow No Yes Start SR_StartCrusher_Silent_Slow 165 Ext S1 Slow No Yes Start S1_StartCrusher_Silent_Slow 150 Ext WR Slow No Yes Start WR_StartCrusher_Silent_Slow 141 Reg W1 Slow No Yes Start W1_StartCrusher_Silent_Slow 188 Ext SR ---- -- -- Stop SR_StopCrusher 168 Ext S1 ---- -- -- Stop S1_StopCrusher 74 Reg WR ---- -- -- Stop WR_StopCrusher 57 Reg W1 ---- -- -- Stop W1_StopCrusher Generalized Crusher Types --------------------------------------------------------------------------- # Class Trig Spd Mon Silent 2F80H- Gen D1/DR Slow Yes Yes 2FFFH S1/SR Normal No No W1/WR Fast G1/GR Turbo
Back to Linedef types