ChangeCeiling: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
(Created page with "{{ACSFunction|description=Changes ceiling texture of tagged sectors. |usage=''void'' '''ChangeCeiling'''(''int tag'', ''str texture'') |parameters= *''tag'': tag of sectors wh...") |
(No difference)
|
Revision as of 08:18, 22 November 2020
Description
This is an ACS built-in function.
Changes ceiling texture of tagged sectors.
Usage
void ChangeCeiling(int tag, str texture)
Parameters
- tag: tag of sectors whose ceiling textures to change
- texture: name of texture to apply to tagged sectors
Return value
Examples
No examples given.
Notes
If texture doesn't exist, nothing will happen. Applying or removing sky flats (such as F_SKY1
) will update the behaviour for projectiles accordingly.
This function's identification in zspecial.acs
is: ACC internal.