User contributions for Printz
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1 November 2021
- 14:3114:31, 1 November 2021 diff hist +162 N GameType Created page with "{{ACSFunction|description=Returns the game type |usage=int GameType(void) |return=game type: 0 (single player), 1 (cooperative), 2 (deathmatch) |id=ACS internal}}" current
- 14:3014:30, 1 November 2021 diff hist +14 ACS built-in functions →Level state
- 14:3014:30, 1 November 2021 diff hist +119 N GameSkill Created page with "{{ACSFunction|description=Returns the skill level |usage=int GameSkill(void) |return=the skill level |id=ACS internal}}" current
- 14:2914:29, 1 November 2021 diff hist +15 ACS built-in functions →Level state
- 14:2514:25, 1 November 2021 diff hist +28 ACS built-in functions →Things
- 14:2314:23, 1 November 2021 diff hist +286 N CheckActorCeilingTexture Created page with "{{ACSFunction|description=Checks if a ceiling texture above a tagged's thing matches name. |usage=int CheckActorCeilingTexture(int tid, str texture) |parameters=*tid: tag of t..." current
- 14:2214:22, 1 November 2021 diff hist +30 ACS built-in functions →Things
- 14:2114:21, 1 November 2021 diff hist +278 N CheckWeapon Created page with "{{ACSFunction|description=Checks if activator's current weapon matches name. |usage=int CheckWeapon(str weapon) |parameters=*weapon: the EDF name of the weapon |return=TRUE if..." current
- 14:1914:19, 1 November 2021 diff hist +17 ACS built-in functions →Things
- 14:1514:15, 1 November 2021 diff hist +161 N ActivatorTID Created page with "{{ACSFunction|description=Returns the TID (tag) of the activator thing. |usage=int ActivatorTID(void) |return=The TID of the activating thing |id=ACS internal }}"
- 14:1414:14, 1 November 2021 diff hist +18 ACS built-in functions →Things
- 14:1314:13, 1 November 2021 diff hist +202 N GetSigilPieces Created page with "{{ACSFunction|description=Returns the number of Sigil (Strife) pieces. |usage=int GetSigilPieces(void) |return=the number of Sigil pieces |notes=This function only applies for..." current
- 14:1214:12, 1 November 2021 diff hist +20 ACS built-in functions →Things
- 14:1114:11, 1 November 2021 diff hist +316 N PlayerHealth Created page with "{{ACSFunction|description=Returns the health (hit points) of the activator. |usage=int PlayerHealth(void) |return=the health of the activator |notes=Despite the name, this fun..." current
- 14:0914:09, 1 November 2021 diff hist +18 ACS built-in functions →Things
- 14:0814:08, 1 November 2021 diff hist +258 N PlayerFrags Created page with "{{ACSFunction|description=Returns the number of frags scored by activator player. |usage=int PlayerFrags(void) |return=The number of frags (deathmatch kills). |notes=This only..." current
- 14:0714:07, 1 November 2021 diff hist +17 ACS built-in functions →Things
- 14:0214:02, 1 November 2021 diff hist +242 N PlayerArmorPoints Created page with "{{ACSFunction|description=Returns activator's armor points. |usage=int PlayerArmorPoints(void) |return=The value of the armor. |notes=This only returns the armor value, not al..." current
- 14:0014:00, 1 November 2021 diff hist +35 ACS built-in functions →Things
- 13:5613:56, 1 November 2021 diff hist +400 N Cos Created page with "{{ACSFunction|description=Computes the cosine function. |usage=fixed cos(fixed angle) |parameters=*''angle'': the fixed point angle (0 means east, 0.25 or 16384 means north, 0..." current
- 13:5313:53, 1 November 2021 diff hist +16 ACS built-in functions →Math
- 13:5313:53, 1 November 2021 diff hist +9 ACS built-in functions →Math
- 13:5113:51, 1 November 2021 diff hist +191 N ClearLineSpecial Created page with "{{ACSFunction|description=Clears the special of the script activating linedef, if any. |usage=void ClearLineSpecial(void) |notes=This does ''not'' apply for trigger things. |i..." current
- 00:5500:55, 1 November 2021 diff hist +100 ACS built-in functions →Linedefs and sidedefs
31 October 2021
- 02:0102:01, 31 October 2021 diff hist +9 Door linedef types →Regular and extended door types current
30 October 2021
- 01:4601:46, 30 October 2021 diff hist +1,031 Floor movement classic specials →Regular types current
29 October 2021
- 12:3712:37, 29 October 2021 diff hist +145 Door linedef types →Door linedef types
- 12:3412:34, 29 October 2021 diff hist +249 Door linedef types No edit summary
- 12:2412:24, 29 October 2021 diff hist +984 Door linedef types →Regular and extended door types
- 12:1612:16, 29 October 2021 diff hist −850 Door linedef types →Door linedef types: Made the tables graphical
27 October 2021
- 13:4413:44, 27 October 2021 diff hist 0 Main Page →Level editing
- 13:4313:43, 27 October 2021 diff hist +25 Main Page →Level editing
23 October 2021
- 09:0709:07, 23 October 2021 diff hist +2 EMAPINFO No edit summary
- 09:0609:06, 23 October 2021 diff hist +40 EMAPINFO No edit summary
- 09:0209:02, 23 October 2021 diff hist +22 N MapInfo Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name current
- 09:0209:02, 23 October 2021 diff hist 0 m EMAPINFO Printz moved page MapInfo to EMAPINFO over redirect: Need to be clear of the lump name
22 October 2021
- 15:5715:57, 22 October 2021 diff hist −43 EMAPINFO Tablified
16 October 2021
- 11:5211:52, 16 October 2021 diff hist +46 EMAPINFO →finaletype
- 11:5211:52, 16 October 2021 diff hist +32 EMAPINFO →finaletype
- 09:3609:36, 16 October 2021 diff hist −3,114 Property transfer linedef types →New to MBF current
- 08:4508:45, 16 October 2021 diff hist +1,349 EMAPINFO →Ambience
- 08:2308:23, 16 October 2021 diff hist +75 List of console commands and variables →Console variables
- 08:2208:22, 16 October 2021 diff hist −84 OPTIONS →OPTIONS full listing
- 08:2108:21, 16 October 2021 diff hist +1,090 Static Init (sky transfer) No edit summary current
- 08:1008:10, 16 October 2021 diff hist +3 EDF game properties reference →Gameplay
- 08:0908:09, 16 October 2021 diff hist +194 EDF game properties reference →Gameplay
- 08:0808:08, 16 October 2021 diff hist +74 EDF game properties reference →Structure
- 08:0608:06, 16 October 2021 diff hist +146 Static Init (sky transfer) No edit summary
- 08:0508:05, 16 October 2021 diff hist +2,302 N Static Init (sky transfer) Created page with "{{LineSpecial|description=Transfer wall textures to skies. |usage='''Static_Init'''(''tag'', 255, ''flip_sky'') |parameters= *''tag'': tag of sectors to affect. *The second ar..."
15 October 2021
- 13:2813:28, 15 October 2021 diff hist +43 N EDF game properties Redirected page to EDF game properties reference current