User contributions for Printz
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8 July 2009
- 08:1308:13, 8 July 2009 diff hist +25 Funcidx No edit summary
- 08:1308:13, 8 July 2009 diff hist +27 Heapspace No edit summary
18 June 2009
- 17:0717:07, 18 June 2009 diff hist +3 Small →Functions
11 June 2009
- 13:0613:06, 11 June 2009 diff hist +95 Eternity Engine →Releases
- 13:0613:06, 11 June 2009 diff hist 0 Template:Latest No edit summary
29 May 2009
- 04:5704:57, 29 May 2009 diff hist +411 N Talk:List of codepointers New page: I noticed some codepointers, mainly the ones with parameters, have been documented here with type specifiers in them (int, float, string...). While I know they're there for information pur...
24 May 2009
- 07:2407:24, 24 May 2009 diff hist +760 N Getarg New page: ''native getarg(arg, index = 0);'' '''Found in:''' core.inc ==Description== This function allows a script that takes a variable number of arguments to access the values which were passed ...
- 07:1807:18, 24 May 2009 diff hist +387 N Numargs New page: ''native numargs();'' '''Found in:''' core.inc ==Description== This function allows the user to test how many arguments a function was invoked with. This is useful when using functions wh...
- 07:1607:16, 24 May 2009 diff hist +48 Heapspace No edit summary
- 07:1407:14, 24 May 2009 diff hist +520 N Funcidx New page: ''native funcidx(const name[]);'' '''Found in:''' core.inc ==Description== This function returns the internal index of a public Small function. This is not yet useful for anything within ...
- 06:5806:58, 24 May 2009 diff hist +354 N Heapspace New page: ''native heapspace();'' Parameters: None Return value: Number of cells available on the interpreter's heap. Found in: core.inc Description: This function allows the user to query the a...
- 06:5306:53, 24 May 2009 diff hist +64 Small →Functions
- 06:5106:51, 24 May 2009 diff hist +2,626 Small →Random number generators
- 05:2205:22, 24 May 2009 diff hist +62 Small →Functions
- 04:4204:42, 24 May 2009 diff hist +731 Small →Triggering by Thing codepointer
- 03:4603:46, 24 May 2009 diff hist +333 N Talk:Small New page: I'd like to add "Small" functions to this article... they're a real useful map editing feature that must not be missed. What I'm asking: what's new in Nekhbet (last) version since Phoenix ... current
- 02:0502:05, 24 May 2009 diff hist +4 Fall →Usage
- 02:0402:04, 24 May 2009 diff hist +74 Fall →Usage
21 May 2009
- 11:4111:41, 21 May 2009 diff hist +18 List of codepointers →Hexen AI pointers
- 11:3911:39, 21 May 2009 diff hist +24 List of codepointers →Hexen miscellaneous pointers
- 11:3811:38, 21 May 2009 diff hist −18 List of codepointers →Hexen monster attack pointers
- 11:3811:38, 21 May 2009 diff hist +18 List of codepointers →Hexen monster attack pointers
- 11:3311:33, 21 May 2009 diff hist +19 List of codepointers →Hexen AI pointers
- 11:2911:29, 21 May 2009 diff hist +19 List of codepointers →Hexen miscellaneous pointers
- 11:2511:25, 21 May 2009 diff hist +55 List of codepointers →Heretic Monster Attack Pointers
- 11:2311:23, 21 May 2009 diff hist +3 List of codepointers →Frame scripting pointers
- 11:2211:22, 21 May 2009 diff hist +47 List of codepointers →Frame Scripting Pointers
- 11:1711:17, 21 May 2009 diff hist +159 List of codepointers →Heretic Miscellaneous Pointers
- 11:1711:17, 21 May 2009 diff hist −84 List of codepointers →Miscellaneous Pointers
- 11:1311:13, 21 May 2009 diff hist +36 List of codepointers →Hexen AI pointers
- 11:1111:11, 21 May 2009 diff hist +34 List of codepointers →Object Sound Pointers
- 11:0911:09, 21 May 2009 diff hist +13 List of codepointers →Object Sound Pointers
- 11:0711:07, 21 May 2009 diff hist −13 List of codepointers →Hexen AI pointers
- 11:0711:07, 21 May 2009 diff hist +64 List of codepointers →Heretic AI Pointers
- 11:0511:05, 21 May 2009 diff hist +40 List of codepointers →Miscellaneous Pointers
- 11:0011:00, 21 May 2009 diff hist +44 List of codepointers →Miscellaneous Pointers
- 10:5610:56, 21 May 2009 diff hist +433 N PlayerSkull New page: '''PlayerSkull''' (void) ==Usage== Spawns a HereticPlayerSkull thing at 48 units above activating player's origin, then transfers player's viewport and data to the skull, makes the screen ...
- 10:5110:51, 21 May 2009 diff hist +17 List of codepointers →Heretic Miscellaneous Pointers
- 10:3710:37, 21 May 2009 diff hist +1,181 N Look New page: '''Look''' (void) ==Usage== Causes the object to look for targets. Various gameplay elements have an effect on acquiring a target. Friendly monsters will look for enemies first, but if the... current
- 10:3210:32, 21 May 2009 diff hist +288 N XScream New page: '''XScream''' (void) ==Usage== Plays the "slop" sound. If the object is a player, falling damage is active, and the player has died from falling, the "fallht" sound will be played (this so... current
- 10:3110:31, 21 May 2009 diff hist +194 N Fall New page: '''Fall''' (void) ==Usage== Clears the SOLID flag of the calling actor, allowing it to be stepped through. Typically used for dying actors. Thunk: yes. [[category:Codepoin...
- 10:2710:27, 21 May 2009 diff hist +28 PlayerScream →Usage current
- 10:2610:26, 21 May 2009 diff hist +545 N PlayerScream New page: '''PlayerScream''' (void) ==Usage== Plays player death sounds. Normally plays "pldeth" sound. If the player skin supports the "wimpy" death sound, it may play that instead. However, in gam...
- 10:2310:23, 21 May 2009 diff hist +29 Pain No edit summary current
- 10:2010:20, 21 May 2009 diff hist +87 N Pain New page: '''Pain''' (void) ==Usage== Plays calling actor's pain sound. category:Codepointers
- 10:1810:18, 21 May 2009 diff hist +325 N Explode New page: '''Explode''' (void) ==Usage== Spawns a blast radius at the object's location 128 units in radius, with maximum damage of 128, decreasing linearly with distance from the blast point. If th...
- 10:1510:15, 21 May 2009 diff hist +368 N FireShotgun2 New page: '''FireShotgun2''' (void) ==Usage== Fires player super shotgun attack. Twenty tracers are fired using "ssg" accuracy (wide horizontal spread combined with moderate vertical error), each tr...
- 10:1210:12, 21 May 2009 diff hist +9 FireShotgun No edit summary
- 10:1210:12, 21 May 2009 diff hist +53 FireShotgun No edit summary
- 10:1110:11, 21 May 2009 diff hist +318 N FireShotgun New page: Fires player shotgun attack. Seven tracers are fired using "never" accuracy (a moderate horizontal spread with no vertical error), each doing standard bullet damage of (rnd%3 + 1) * 5. The...